(Solved) 2 bugs for compilation on Debian (cmake option & console.h directory)
I solved 2 small bugs, to properly compile solarus-quest-editor on Debian:
- 1rst one: For compilation you specify the command line (false version): $ cmake -DSOLARUS_INCLUDE_DIR=/path/to/solarus/include -DSOLARUS_GUI_INCLUDE_DIR=/path/to/solarus/include -DSOLARUS_LIBRARY=/path/to/solarus/libsolarus.so -DSOLARUS_GUI_LIBRARY=/path/to/solarus/libsolarus-gui.so ..
The right command line is (DSOLARUS_GUI_INCLUDE_DIR is "..gui/include"): $ cmake -DSOLARUS_INCLUDE_DIR=/path/to/solarus/include -DSOLARUS_GUI_INCLUDE_DIR=/path/to/solarus/gui/include -DSOLARUS_LIBRARY=/path/to/solarus/libsolarus.so -DSOLARUS_GUI_LIBRARY=/path/to/solarus/libsolarus-gui.so ..
- 2nd:
on line 21 of the file solarus/gui/include/solarus/gui/console.h, substitute : #include "ui_console.h" by #include "../ui_console.h" (add "../")
(ui_console.h is on solarus/gui/ directory)