Recursion causes shader compilation the hang
In hinsight this is likely "obvious", but recursion makes the compilation of shaders loop. It'd be great if we could disallow this, but otherwise it would be good to mention it in the READMEs
In hinsight this is likely "obvious", but recursion makes the compilation of shaders loop. It'd be great if we could disallow this, but otherwise it would be good to mention it in the READMEs