[BTMan] Improve fluidity of movement when using NavigateTo where robot is allowed to rotate
Feature Request
Summary
When RotationSpec is 2 or 3, which allow rotation then the movement becomes very stuttered.
I think this might be because of the way that the tree in NavigateTo is structured. Can simplify if necessary.
Acceptance Criteria
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Robot moves fluidly similar to when rotation is disabled
Design / Technical Approach
Dependencies
Testing Plan
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Write unit tests for feat