Set black clear color
void CreateMainWindow(SystemInfo *system_info) { ... glClearColor(1.0F, 1.0F, 1.0F, 0.0F); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glFlush(); }
void CreateMainWindow(SystemInfo *system_info) { ... glClearColor(1.0F, 1.0F, 1.0F, 0.0F); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glFlush(); }