@@ -2,6 +2,8 @@ JSON localisation is a brand new localisation method introduced to the game by A
Create a JSON file with a name matching the two letter level code of the target level (or "GLOBAL") in your mod's "Localisation" folder. You can edit JSON files with most text editors, though something like Notepad++ is recommended. It is **not** recommended that you use regular Notepad as it is not well suited to modifying this kind of file.
With this system, the default localisation as well as that of each language is contained in one JSON file per level.
Here is an example of the formatting of localisation JSON files:
## Levels
...
...
@@ -13,7 +15,7 @@ Here is an example of the formatting of localisation JSON files:
"L2NECODE":"This is a second text that uses a different linecode."
},
"English":{
"L1NECODE":"This text will override the default when the English language is loaded."
"L1NECODE":"This text will override the default when the English language is loaded. You can safely omit this if your default language strings are in English."