Lots of weird behaviour in my scene (node connections causing it?)
I'm getting lots of weird behaviour in this scene (attached below). I wonder if it's to do with the node connections I have set up.
One example:
- Open the scene
- Menu: Composition > Set composition to playback range
I expect the comp timeline to get trimmed to the playback range but instead this is the result:
And I can't move the playback head further back than frame 388.
Also. At frame 544 I animate the scale of Group 1 using keyframes. Although the Scale Y is connected to Scale X, and both show the same values in the inspector, the viewport shows squashed visuals, as though X and Y have been scaled by different amounts.
Other times the viewport doesn't seem to update correctly, I get inconsistent content showing up when the playhead lands on the on the same frame. I can't reproduce this one reliably.
Here's a sketch of the node relationships. Will a loop between nodes like this cause issues to do with processing order?
The file: letters_4_trouble.cv