馃悰 Investigate issues related to UserTreeStore initialization
Summary
The UserTreeStore
seems to not creates the emptyquid
quiddity efficiently
Steps to reproduce
-
Check if the emptyquid
quiddity is created (nickname:userTree
) -
Check if the default userTree structure is uploaded -
Check if a Scene
creation is updating the userTree quiddity -
Check if the Scene is well reloaded when Scenic is refreshed
What is the current bug behavior?
(What actually happens)
What is the expected correct behavior?
(What you should see instead)
What is the frequency of occurrence of this behavior ?
(Describe if the issue appears every time, sometimes, etc. You can also mention here if this issue is a regression.)
Relevant logs and/or screenshots
(Paste any relevant logs - please use code blocks (```) to format console output, logs, and code, as it's very hard to read otherwise.)
Possible fixes
(If you can, link to the line of code that might be responsible for the problem)
Additional comments
(Add references to related issues and provide any extra comments.)
/cc @flecavalier
Edited by Pascale Stark