... | ... | @@ -87,7 +87,14 @@ If the area is box-shaped, we can fit our probes' bounds to the walls and enable |
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![Probe23](uploads/2ab98dd48b51c931958334baab3e0bcd/Probe23.jpg)
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Box Projection is a powerful technique that will fit your reflection probe to a box. Used well, it can make reflections look really good, even if there's no perfectly reflective surface around to show it off.
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Box Projection is a powerful technique that will fit your reflection probe to a box. Used well, it can make reflections look really good, even if there's no perfectly reflective surface around to show it off.
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#### Notes for box projection probes
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Reflection probe bounds define what objects are affected by the probe. At the edges of the bounds, the objects will interpolate between the original probe and the most important, closest probe. For regular probes, this happens from the inside out. For box projection probes, though, this is outside-in.
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![A video showing the expanding bounds of a box projection probe. Thanks ScruffyRules!](uploads/fc9b17a94fd0406fd184870514e22959/00Dp1tQZgX.mp4)
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The bounds of box projection probes will actually expand to encompass the objects around them, based on the bounds of the objects' mesh renderers. This can cause big problems with large meshes, because a box projected probe that is too small for a large mesh but has a high priority will be stretched to fit the larger mesh.
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## Tips and tricks
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### Supersampled Probes
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