... | ... | @@ -79,7 +79,7 @@ If this is an important area of the map, just put an extra probe there! |
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![Probe22](uploads/b7e8674cb2b21bcb2624386ab1d2c160/Probe22.jpg)
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In this screenshot, I've set up the probe area using the controls at the top of the Reflection Probe component. Because the probe area is defined, the steel spheres next to the structure are still using the outside reflection, while the sphere inside is reflecting the room.
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In this screenshot, I've set up the probe area using the controls at the top of the Reflection Probe component. Because the probe area is defined, the steel spheres next to the structure are still using the outside reflection, while the sphere inside is reflecting the room. The room is reflecting itself, so the sky isn't visible, though the buildings are through the back wall.
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If the area is box-shaped, we can fit our probes' bounds to the walls and enable Box Projection.
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