- 17 Jun, 2022 2 commits
- 07 Feb, 2022 1 commit
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Ryan authored
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- 02 Feb, 2022 1 commit
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Ryan authored
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- 14 Dec, 2021 13 commits
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Ryan authored
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Ryan authored
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Ryan authored
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Ryan authored
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Ryan authored
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Ryan authored
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Ryan authored
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Ryan authored
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Ryan authored
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Ryan authored
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Ryan authored
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Ryan authored
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Ryan authored
-Updated version to 3.1.0 -Add some additional attempts to get spawner types using the display name -tabcomplete true by default -Try yet more things to get the pipeline build
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- 12 Dec, 2021 4 commits
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Ryan authored
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Ryan authored
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Ryan authored
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Ryan authored
Note: SpawnPotentials and extra mob properties (Invulnerable, CustomName, CustomNameVisible, Silent, Glowing) are still missing. - Update for 1.18.1 - Replace NBT with PersistentData API - Remove version check - Built against Spigot 1.18.1 with Java 17
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- 27 Jul, 2021 1 commit
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Ryan authored
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- 07 Jul, 2021 2 commits
- 26 Jun, 2021 2 commits
- 14 Feb, 2021 1 commit
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Ryan authored
Fix give and set cost not using global or entity cost. It should work so entities.yml overrides commands.yml which overrides config.yml. Also give will multiply by the amount parameter. Did not make set multiply by the amount being set in hand yet.
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- 13 Feb, 2021 1 commit
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Ryan authored
Also added special handling of EXPERIENCE_ORB and FIREWORK_ROCKET to drops. Now a fireworks show will be displayed. Still have to add an option to drop the actual firework items if desired so for now it shouldn't be possible to drop fireworks, only display them.
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- 17 Jan, 2021 3 commits
- 19 Nov, 2020 2 commits
- 17 Nov, 2020 1 commit
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Ryan authored
- Add new config options for advanced redstone detection and max depth for it to use. The higher the max depth the more lag it can cause but the further it will try to detect power. - Cleanup some comments. - Spawner-3.0.11-SNAPSHOT
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- 16 Nov, 2020 1 commit
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Ryan authored
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- 08 Nov, 2020 1 commit
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Ryan authored
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- 27 Oct, 2020 2 commits
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Ryan authored
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- 26 Oct, 2020 2 commits