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rubenwardy
rvwp
Tags
Tags give the ability to mark specific points in history as being important
MS8
04ee50f9
·
Implement entity physics
·
Aug 05, 2020
Release:
Milestone 8 - NPCs, jobs, and more
Milestone 8
MS7
d293ac42
·
Replace double dtime with float dtime, for consistency
·
Jun 01, 2019
Release:
Milestone 7 - Better Server, Rendering, and Code
MS6
7d98f906
·
Add Windows build script, using Mingw64
·
Mar 07, 2017
Release:
Milestone 6 - Playability
MS5
89f0b3d7
·
Implement entity damage on gun fire (using punch entity packet)
·
Oct 06, 2016
Release:
Milestone 5 - Weapons and Tool Specs
MS4
327ef880
·
Add initial items to main InvList: all items except those in hotbar
·
Aug 16, 2016
Release:
Milestone 4 - GUI
MS3
d7f82544
·
Handle tile interact server side
·
Jun 16, 2016
Release:
Milestone 3 - Entity Selection, damage
MS2
5bde7b0d
·
Implement DoorLike, load() related clean up
·
May 24, 2016
Release:
Milestone 2 - Doors, interaction
MS1
f8bb3dbc
·
Finished Milestone 1!
·
May 23, 2016
Release:
Milestone 1 - Foundations