Commit 7c0543c3 authored by Ricardo Quesada's avatar Ricardo Quesada

remove comment about shot freq

parent 667b0bb5
......@@ -4382,8 +4382,8 @@ _L00 LDA ENEMIES_IN_FORT
JSR GET_RANDOM
AND #$7F ;#%01111111
BNE b2CC0
LDA #$3F ;FIXME: overrides SHOT_FREQ_MASK set by SETUP_LEVEL
STA SHOOT_FREQ_MASK ;Either a bug, or a last minute "fix".
LDA #$3F ;Restore frequency to normal at the end of level
STA SHOOT_FREQ_MASK
DEC ENEMIES_IN_FORT
BNE _L01 ;FIXME: probably an "RTS" is missing here?
......@@ -6662,7 +6662,6 @@ _L01 STA V_SCROLL_ROW_IDX
LDA #$00
STA IS_LEVEL_COMPLETE
; FIXME: Overriden by TYPE_ANIM_SPAWN_SOLDIER. Remove me.
LDA LEVEL_NR
AND #$07 ;#%00000111
TAX
......@@ -6693,7 +6692,6 @@ _L03 RTS
f3ECE .BYTE $60,$80,$80,$A0
;Mask regarding how frequent sholdiers shoot.
;Not Used since it is overriden by TYPE_ANIM_SPAWN_SOLDIER
f3ED2 .BYTE $3F,$1F,$0F,$0F ;Mask for level 0-3
.BYTE $0F,$0F,$0F,$0F ;Mask for level 0-3, 2nd loop
......
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