Commit cd39190d authored by hightime's avatar hightime

Merge branch 'master' of gitlab.com:retsil/hightime

parents 1c7f32d2 c647f80e
exec gametype_off.cfg
sv_gravity 800
minplayers 0
skill 1
......@@ -7,9 +9,22 @@ g_midair 0
g_vampire 0
g_grappling_hook 0
g_pinata 0
g_random_items 0
g_random_loot 0
g_random_loot_min 0
g_random_loot_max 4
g_random_loot_spread 200
g_random_loot_time 10
g_random_items_armor_probability 1
g_random_items_powerup_probability 0.15
g_random_items_resource_probability 1
g_random_items_health_probability 1
g_random_items_weapon_probability 1
g_nix 0
g_new_toys 0
g_instagib 0
g_weaponarena 0
g_random_items_item_health_big_probability 2
g_random_items_item_health_medium_probability 4
g_random_items_item_health_mega_probability 1
g_random_items_item_health_small_probability 10
// g_balance_crylink_weaponstart 1
// g_start_ammo_cells 28
g_powerups 0
g_overkill_weapons 1
g_new_toys 1
g_random_start_weapons_count 1
// g_pickup_healthsmall 2
g_balance_armor_start 50
// RANDOM LOOT
......@@ -87,55 +83,7 @@ g_random_items_resource_probability 0.05
g_random_items_health_probability 1
g_random_items_weapon_probability 0
g_random_items_item_armor_big_probability 0.1
g_random_items_item_armor_medium_probability 0.2
g_random_items_item_armor_mega_probability 0
g_random_items_item_armor_small_probability 1
g_random_items_item_health_big_probability 0
g_random_items_item_health_medium_probability 0
g_random_items_item_health_mega_probability 0
g_random_items_item_health_small_probability 1
g_random_items_item_extralife_probability 0
g_random_items_item_fuel_probability 0
g_random_items_item_fuel_regen_probability 0
g_random_items_item_invisibility_probability 1
g_random_items_item_jetpack_probability 1
g_random_items_item_plasma_probability 1
g_random_items_item_shield_probability 1
g_random_items_item_speed_probability 1
g_random_items_item_strength_probability 1
g_random_items_item_rockets_probability 1
g_random_items_item_shells_probability 1
g_random_items_item_vaporizer_cells_probability 0
g_random_items_item_bullets_probability 1
g_random_items_item_cells_probability 1
g_random_items_weapon_arc_probability 1
g_random_items_weapon_blaster_probability 0
g_random_items_weapon_crylink_probability 1
g_random_items_weapon_devastator_probability 1
g_random_items_weapon_electro_probability 1
g_random_items_weapon_fireball_probability 0
g_random_items_weapon_hagar_probability 1
g_random_items_weapon_hlac_probability 1
g_random_items_weapon_hook_probability 0
g_random_items_weapon_machinegun_probability 1
g_random_items_weapon_minelayer_probability 1
g_random_items_weapon_mortar_probability 1
g_random_items_weapon_okhmg_probability 0
g_random_items_weapon_okmachinegun_probability 0
g_random_items_weapon_oknex_probability 0
g_random_items_weapon_okrpc_probability 0
g_random_items_weapon_okshotgun_probability 0
g_random_items_weapon_porto_probability 0
g_random_items_weapon_rifle_probability 1
g_random_items_weapon_seeker_probability 1
g_random_items_weapon_shockwave_probability 0
g_random_items_weapon_shotgun_probability 0
g_random_items_weapon_tuba_probability 0
g_random_items_weapon_vaporizer_probability 0
g_random_items_weapon_vortex_probability 1
......@@ -2,7 +2,6 @@ g_powerups -1
g_overkill_weapons 0
g_new_toys 0
g_random_start_weapons_count 0
g_pickup_healthsmall 5
g_balance_armor_start 0
g_random_loot 0
g_random_items 0
......@@ -87,6 +87,7 @@ addvote restart
addvote endmatch
addvote nextmap
addvote gotomap
addvote extendmatchtime
// custom vote commands
......@@ -107,12 +108,16 @@ alias midair "toggle g_midair; restart"
alias vampire "toggle g_vampire; restart"
alias hook "toggle g_grappling_hook; restart"
alias pinata "toggle g_pinata; restart"
alias random_items "toggle g_random_items; restart"
alias random_loot "toggle g_random_loot; restart"
addvote cloaked
addvote midair
addvote vampire
addvote hook
addvote pinata
addvote random_items
addvote random_loot
// misc
alias bots "toggle minplayers 3 0"
......@@ -223,9 +228,9 @@ g_fullbrightitems 1 // 1 to make items fullbright
//g_weapon_stay 0 // set to 1, 2 or 3 for different weapon-stay modes (1 = traditional, 2 = no ammo but allow throwing, 3 = ghost weapon stay)
//g_powerups -1 // set to 0 to turn off strength/quad and shield/invincible, and set to 1 to turn them on even in game modes that normally have them turned off
g_instagib_extralives 2 // "how many extra lives you will get per powerup"
g_instagib_extralives 1 // "how many extra lives you will get per powerup"
g_instagib_ammo_start 12 // "starting ammo"
g_instagib_ammo_drop 6 // "how much ammo you'll get for weapons or cells"
g_instagib_ammo_drop 3 // "how much ammo you'll get for weapons or cells"
g_instagib_invis_alpha 0.05
//g_instagib_speed_highspeed 1.5 // "speed-multiplier that applies while you carry the invincibility powerup"
......@@ -254,3 +259,7 @@ g_grappling_hook 0 // set to 1 to enable the hook (allowed on "pure" server in I
g_nix_with_healtharmor 1 // ["0"] when 1, health and armor still show up in NIX
g_nix_with_blaster 1 // ["0"] when 1, always carry the laser as an additional weapon in NIX
g_nix_with_powerups 1 // ["0"] when 1, powerups still show up in NIX
// balance tweaks
g_balance_shotgun_weaponreplace "arc"
......@@ -88,6 +88,7 @@ addvote restart
addvote endmatch
addvote nextmap
addvote gotomap
addvote extendmatchtime
// custom vote commands
......
......@@ -6,16 +6,20 @@ aggressorx_wz_04.pk3 \
asylum_full.pk3 \
bloodrun_ql.pk3 \
breath_b7.pk3 \
brimstoneabbey_ql.pk3 \
bromine.pk3 \
castle-beta2.pk3 \
checkmate_1.0.pk3 \
coldwar_ql.pk3 \
czest1dm_oa.pk3 \
dmp14_q3.pk3 \
downer_final_r1.pk3 \
estatica.pk3 \
forest2_fixed.pk3 \
frankishtower15.pk3 \
furiousheights_ql.pk3 \
gasoline_02_fixed.pk3 \
geo-core_nex.pk3 \
houseofdecay_full_r1_q3.pk3 \
hub3aeroq3a_nex_r5_fix4.pk3 \
jasm.pk3 \
......@@ -27,7 +31,10 @@ luminar.pk3 \
mc-tm01-akuma_q3.pk3 \
mental-gap-beta4.pk3 \
milkman.pk3 \
monastery_ql.pk3 \
monolith.pk3 \
oa_shine_converted.pk3 \
opium_v4.pk3 \
ospdm2_q3.pk3 \
ospdm3_q3.pk3 \
ospdm4_q3.pk3 \
......
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