Commit 717b4595 authored by hightime's avatar hightime

Merge branch 'master' of gitlab.com:retsil/hightime

parents 3138e703 85224412
......@@ -6,7 +6,7 @@ g_overkill_weapons 1
g_new_toys 1
g_random_start_weapons_count 1
// g_pickup_healthsmall 2
g_balance_armor_start 28
g_balance_armor_start 50
// RANDOM LOOT
......@@ -32,19 +32,19 @@ g_random_loot_item_health_medium_probability 1
g_random_loot_item_health_mega_probability 0.2
g_random_loot_item_health_small_probability 1
g_random_loot_item_jetpack_probability 1
g_random_loot_item_fuel_probability 0
g_random_loot_item_fuel_regen_probability 0
g_random_loot_item_extralife_probability 0
g_random_loot_item_bullets_probability 1
g_random_loot_item_cells_probability 1
g_random_loot_item_rockets_probability 1
g_random_loot_item_shells_probability 1
g_random_loot_item_vaporizer_cells_probability 0
g_random_loot_item_plasma_probability 0
g_random_loot_item_extralife_probability 0
g_random_loot_item_invisibility_probability 1
g_random_loot_item_jetpack_probability 1
g_random_loot_item_plasma_probability 1
g_random_loot_item_shield_probability 1
g_random_loot_item_speed_probability 1
g_random_loot_item_strength_probability 1
......
......@@ -211,9 +211,9 @@ g_fullbrightitems 1 // 1 to make items fullbright
//g_weapon_stay 0 // set to 1, 2 or 3 for different weapon-stay modes (1 = traditional, 2 = no ammo but allow throwing, 3 = ghost weapon stay)
//g_powerups -1 // set to 0 to turn off strength/quad and shield/invincible, and set to 1 to turn them on even in game modes that normally have them turned off
g_instagib_extralives 2 // "how many extra lives you will get per powerup"
g_instagib_extralives 1 // "how many extra lives you will get per powerup"
g_instagib_ammo_start 12 // "starting ammo"
g_instagib_ammo_drop 6 // "how much ammo you'll get for weapons or cells"
g_instagib_ammo_drop 3 // "how much ammo you'll get for weapons or cells"
g_instagib_invis_alpha 0.05
//g_instagib_speed_highspeed 1.5 // "speed-multiplier that applies while you carry the invincibility powerup"
......@@ -225,6 +225,28 @@ g_instagib_blaster_keepforce 1 // "allow secondary fire to push players"
g_balance_vaporizer_weaponthrowable 1 // needed for weapon drop in minsta as of 0.8.1
g_random_loot 1
g_random_loot_min 1
g_random_loot_max 2
g_random_loot_spread 496
g_random_loot_time 28
g_random_loot_powerup_probability 1
g_random_loot_resource_probability 28
g_random_loot_armor_probability 0
g_random_loot_health_probability 0
g_random_loot_weapon_probability 0
g_random_loot_item_extralife_probability 1
g_random_loot_item_invisibility_probability 1
g_random_loot_item_speed_probability 1
g_random_loot_item_bullets_probability 0
g_random_loot_item_cells_probability 28
g_random_loot_item_rockets_probability 0
g_random_loot_item_shells_probability 0
g_random_loot_item_vaporizer_cells_probability 28
/////////////////////////////////////////////////////////////////////
// WARNING: anything below this line makes your server "impure"!
......
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