1. 21 Nov, 2013 1 commit
  2. 13 Oct, 2013 1 commit
  3. 04 Oct, 2013 2 commits
  4. 06 Aug, 2013 1 commit
  5. 17 Jul, 2013 1 commit
    • Aloshi's avatar
      Added a Window::normalizeNextUpdate() method. · e2c30a56
      Aloshi authored
      If you know something is about to cause the framerate to tank (e.g. theme
      loading), you can tell the next update to be, at maximum, the average of
      the previous five seconds of frames.
      The framerate drawing code has also been moved to Window.
      e2c30a56
  6. 09 Jul, 2013 2 commits
  7. 03 Jul, 2013 1 commit
    • Aloshi's avatar
      Moved Fonts to be Resources. · 6b373924
      Aloshi authored
      Moved Renderer::drawText stuff to the Font class.
      Fonts are now used as std::shared_ptrs.
      6b373924
  8. 21 Jun, 2013 1 commit
    • Aloshi's avatar
      Created the ResourceManager, Resource, and TextureResource classes. · 90af5d47
      Aloshi authored
      The ResourceManager provides a unified interface for accessing resource
      data, embedded or from the filesystem, with
      initialization/deinitialization handled automatically behind the scenes.
      It also keeps from creating duplicate resources (e.g. when two
      ImageComponents use the same image file).
      Audio still needs to be moved over to it.
      90af5d47
  9. 02 Jun, 2013 1 commit
  10. 08 Apr, 2013 2 commits