1. 21 Nov, 2013 1 commit
  2. 06 Nov, 2013 1 commit
    • Aloshi's avatar
      Combined FolderData and GameData into one class, FileData. · 3a3471cf
      Aloshi authored
      You don't need to dynamic_cast everywhere to check things anymore.
      Folders can have metadata now (currently not set up).
      Metadata is now a public member variable instead of a function that
      returns a pointer to make actually using const possible.
      3a3471cf
  3. 16 Oct, 2013 1 commit
  4. 13 Oct, 2013 1 commit
  5. 12 Oct, 2013 1 commit
  6. 10 Oct, 2013 2 commits
  7. 08 Oct, 2013 1 commit
  8. 04 Oct, 2013 1 commit
  9. 03 Oct, 2013 1 commit
  10. 01 Oct, 2013 1 commit
  11. 30 Sep, 2013 1 commit
  12. 29 Sep, 2013 1 commit
  13. 28 Sep, 2013 3 commits
  14. 25 Sep, 2013 2 commits
  15. 24 Sep, 2013 4 commits
  16. 23 Sep, 2013 1 commit
  17. 19 Sep, 2013 1 commit
  18. 16 Sep, 2013 1 commit
  19. 15 Sep, 2013 2 commits
  20. 14 Sep, 2013 3 commits
  21. 23 Aug, 2013 2 commits
  22. 22 Aug, 2013 1 commit
  23. 18 Aug, 2013 2 commits
  24. 14 Aug, 2013 1 commit
  25. 07 Aug, 2013 1 commit
    • Aloshi's avatar
      Use res2h-generated files for embedded resources. · 60adf050
      Aloshi authored
      You do not need res2h to build ES, only if you wish to modify resource
      files.
      Added a simple corner.png and bar.png for a border in the settings menu.
      Added ImageComponent::setColorShift(unsigned int color) to change the
      OpenGL color array.
      60adf050
  26. 11 Jul, 2013 1 commit
  27. 10 Jul, 2013 2 commits