1. 07 Jul, 2015 1 commit
  2. 18 Oct, 2014 2 commits
  3. 27 Sep, 2014 2 commits
  4. 31 Aug, 2014 1 commit
  5. 30 Aug, 2014 1 commit
  6. 11 Aug, 2014 1 commit
  7. 27 Jul, 2014 1 commit
  8. 21 Jun, 2014 1 commit
  9. 20 Jun, 2014 1 commit
  10. 23 May, 2014 1 commit
  11. 19 May, 2014 1 commit
    • Aloshi's avatar
      Rewrote the text wrapping algorithm. · 4dd60c14
      Aloshi authored
      Fixes some subtle issues with newlines at the end of a word that would be at the end of a line.
      Still not quite perfect (sometimes goes to a new line when it's not necessary), but at least things aren't overflowing out of TextComponents anymore.
      4dd60c14
  12. 16 May, 2014 1 commit
  13. 13 May, 2014 1 commit
  14. 12 May, 2014 1 commit
  15. 02 May, 2014 1 commit
  16. 27 Mar, 2014 1 commit
  17. 22 Mar, 2014 2 commits
  18. 19 Mar, 2014 2 commits
  19. 16 Feb, 2014 1 commit
  20. 01 Jan, 2014 1 commit
  21. 08 Dec, 2013 1 commit
  22. 21 Nov, 2013 1 commit
  23. 04 Oct, 2013 2 commits
  24. 21 Sep, 2013 1 commit
  25. 13 Sep, 2013 1 commit
  26. 12 Sep, 2013 1 commit
  27. 07 Sep, 2013 1 commit
  28. 22 Aug, 2013 2 commits
  29. 21 Aug, 2013 1 commit
  30. 07 Aug, 2013 2 commits
    • Aloshi's avatar
      Fixed really sneaky texture deallocation bug. · 92adc41c
      Aloshi authored
      Textures allocated with no path (e.g. the transition image which uses
      copyScreen()) weren't being deinitialized with the renderer.  Which meant
      something else could take the old texture ID, and when the no-path texture
      got destroyed, it would take a texture along with it.
      92adc41c
    • Aloshi's avatar
      Fixed ScrollableContainer clipping. · 55b71fab
      Aloshi authored
      Changed game select effect to interpolate more interestingly.
      55b71fab
  31. 23 Jul, 2013 1 commit
  32. 16 Jul, 2013 1 commit
  33. 10 Jul, 2013 1 commit