1. 22 Mar, 2014 2 commits
  2. 25 Jan, 2014 1 commit
  3. 14 Sep, 2013 2 commits
  4. 19 Aug, 2013 2 commits
  5. 18 Aug, 2013 1 commit
    • Aloshi's avatar
      Moved to SDL2. · 09726348
      Aloshi authored
      Renderer on the Pi doesn't work at the moment.
      09726348
  6. 30 Jun, 2013 1 commit
  7. 29 Jun, 2013 1 commit
  8. 28 Jun, 2013 1 commit
    • Bim Overbohm's avatar
      Support sorting of game list via input · a60fe463
      Bim Overbohm authored
      You can now map the functions "sortordernext" and "sortorderprevious" to
      inputs (in es_input.cfg) and toggle the game list sort order with them.
      The order is: "file name, ascending" (default), "file name, descending",
      "rating ascending", "rating descending", "user rating ascending", "user
      rating descending", "time played ascending", "times played descending",
      "last played time ascending", "last played time descending".
      a60fe463
  9. 27 Jun, 2013 2 commits
  10. 27 May, 2013 1 commit
    • Aloshi's avatar
      Fixed a few crashes, better support for higan · 80e33849
      Aloshi authored
      Fixed AudioManager/InputManager unsigned vs signed comparison warnings.
      Fixed a FolderData sorting crash (I can't believe nobody's reported
      this).
      Fixed a GuiTheme crash for empty paths.
      Added the %ROM_RAW% tag, for the unescaped ROM name - useful for higan
      on windows.
      SystemData will now add folders that end in EXTENSION as GameDatas, and
      not recurse through them.  Also useful for higan.
      80e33849
  11. 24 May, 2013 1 commit
    • Bim Overbohm's avatar
      Poll joystick / HID devices without SDL on Windows / Linux · 762952e7
      Bim Overbohm authored
      Get a list of joysticks / HID devices from the system (scan
      "/dev/input/js*" on Linux / use GetRawInputDeviceInfo() on Windows) and
      poll again every 5s via a SDL timer. If the list changes SDL can be
      re-inited. Atm only a log message is written.
      762952e7
  12. 17 May, 2013 1 commit
  13. 14 May, 2013 1 commit
    • Bim Overbohm's avatar
      Minor cleanup · e8472581
      Bim Overbohm authored
      Move member initialization to initializer list. Add iostream to logger
      for convenience.
      e8472581
  14. 13 May, 2013 1 commit
  15. 13 Apr, 2013 2 commits
  16. 12 Apr, 2013 1 commit
  17. 11 Apr, 2013 1 commit
  18. 10 Apr, 2013 1 commit
  19. 08 Apr, 2013 2 commits
  20. 29 Mar, 2013 1 commit
  21. 25 Mar, 2013 1 commit
  22. 08 Jan, 2013 1 commit
  23. 04 Jan, 2013 1 commit
    • Aloshi's avatar
      Added a logging system to ES. · 2efca588
      Aloshi authored
      You should no longer see non-error output with ES except for "cleanly shutting down".
      The new log file is located in ~/.emulationstation/es_log.txt.
      If you notice any performance degredation, please tell me!
      2efca588
  24. 20 Dec, 2012 1 commit
    • Aloshi's avatar
      Added --debug switch. · d0cea1b8
      Aloshi authored
      You no longer need a keyboard to save input configuration; that was stupid anyway. You should be able to set up ES without a keyboard now!
      d0cea1b8
  25. 01 Dec, 2012 1 commit
  26. 12 Nov, 2012 1 commit
  27. 01 Oct, 2012 1 commit
    • Aloshi's avatar
      Added <listSelectedColor> tag. · 31aebf3a
      Aloshi authored
      Began implementing GuiFastSelect. You can see what's currently in place by holding F2 and pressing up/down.
      Hopefully fixed nearest neighbor filters with GuiImage.
      31aebf3a
  28. 14 Sep, 2012 1 commit
  29. 12 Aug, 2012 1 commit
    • Aloshi's avatar
      Themes can now be used without the detailed GuiGameList. · c7349cd9
      Aloshi authored
      If a theme.xml is not found in a system's directory, ES will now check for $HOME/.emulationstation/es_theme.xml. If present, it will load that.
      Fixed GuiGameList image data not updating on system change/initial startup. (finally!)
      c7349cd9
  30. 10 Aug, 2012 1 commit
  31. 09 Aug, 2012 1 commit
  32. 02 Aug, 2012 1 commit
  33. 27 Jul, 2012 1 commit
  34. 24 Jul, 2012 1 commit