1. 22 Mar, 2014 3 commits
  2. 21 Mar, 2014 5 commits
  3. 20 Mar, 2014 1 commit
    • Aloshi's avatar
      Added .svg vector graphics file support. · a82ef258
      Aloshi authored
      Should "just work" for any TextureResource::get("*.svg"). dynamic_cast it to an SVGResource and call rasterizeAt(w, h) if you need to re-rasterize it.
      Only supports scaling that maintains aspect ratio.
  4. 19 Mar, 2014 4 commits
  5. 18 Mar, 2014 1 commit
  6. 17 Mar, 2014 1 commit
  7. 15 Mar, 2014 3 commits
  8. 14 Mar, 2014 1 commit
  9. 13 Mar, 2014 1 commit
  10. 12 Mar, 2014 2 commits
    • Aloshi's avatar
      Split old, big settings into three submenus from the main menu. · 5039b38d
      Aloshi authored
      Window now only draws the bottom and top of the GuiStack, instead of everything (hides windows-behind-windows and is faster).
    • Aloshi's avatar
      Completely rewrote ComponentGrid to use shared pointers, have support for · bbb8aeea
      Aloshi authored
      borders, work better with nested components, and generally suck less.
      Split the scraper screen into a "ScraperSearchComponent" so it can be reused in other menus (what could this possibly mean for the future?!).
      Re-designed the ScraperSearchComponent to fit UI concepts.
      Added the ability to put a row of buttons at the bottom of a MenuComponent.
      Redid GuiMetaDataEd to use a MenuComponent instead of ComponentGrid.
      Redid GuiGameScraper to use a ComponentGrid containing a ScraperSearchComponent.
      Fixed Renderer::pushClipRect not clipping new rects to be within the bounds of the existing clipRect stack.
      A ton of little fixes that I forgot to mention.
      It's a good thing I'm the only developer currently, or I would have to actually break this into multiple commits.
  11. 08 Mar, 2014 7 commits
  12. 07 Mar, 2014 3 commits
  13. 06 Mar, 2014 2 commits
  14. 04 Mar, 2014 1 commit
    • Aloshi's avatar
      Small UI tweaks. · 8928ce49
      Aloshi authored
      Replaced arrow text with an image.
      Better frame.png (thanks Nils!).
  15. 02 Mar, 2014 2 commits
    • Aloshi's avatar
      ComponentList now only scrolls if content > size. · e97dd8ff
      Aloshi authored
      ComponentList now has a default input handler behavior (forward to
      rightmost component in row).
      ComponentList now updates the currently selected row.
      GuiSettingsMenu has been redone to use the new
      MenuComponent/ComponentList scheme.
      GuiMenu refactored slightly to be less needlessly ridiculous.
    • Aloshi's avatar
      Added scrolling to ComponentList. · fdbbf96d
      Aloshi authored
      --no-exit works again.
      Changed default screen dim time from 30 seconds to 120 seconds.
  16. 01 Mar, 2014 3 commits