Commit 3b032c7e authored by pongcat's avatar pongcat

19.0317b

Swapped the parameters for U.V.G.S.
parent 12c9783b
{
;============================================================
;============================================================
; Ultimate Victory Gainer System
;============================================================
;============================================================
Name "U.V.G.S."
;====================
; Stuff mainly for frontend display and car selectability
;====================
BestTime true
Selectable true
;)CPUSelectable false
;)Statistics false
Class 2 ; Engine type (0=Elec, 1=Glow, 2=Other)
Obtain 0 ; Obtain method
Rating 8 ; Skill level (rookie, amateur, ...)
TopEnd 6342.035156 ; Actual top speed (mph) for frontend bars
Acc 0.712099 ; Acceleration rating (empirical)
Weight 2.500000 ; Scaled weight (for frontend bars)
Trans 0 ; Transmission type (0=4WD, 1=FWD, 2=RWD)
MaxRevs 0.500000 ; Max Revs (for rev counter, deprecated...)
;)TCARBOX NONE ; Carbox texture
;) SFXENGINE "cars/fd37uvgs/engine.wav"
;====================
; Model Filenames
;====================
MODEL 0 "cars/fd37uvgs/body.prm"
MODEL 1 "cars/fd37uvgs/wheelfl.prm"
MODEL 2 "cars/fd37uvgs/wheelfr.prm"
MODEL 3 "cars/fd37uvgs/wheelbl.prm"
MODEL 4 "cars/fd37uvgs/wheelbr.prm"
MODEL 5 "NONE"
MODEL 6 "NONE"
MODEL 7 "NONE"
MODEL 8 "NONE"
MODEL 9 "NONE"
MODEL 10 "NONE"
MODEL 11 "NONE"
MODEL 12 "NONE"
MODEL 13 "NONE"
MODEL 14 "NONE"
MODEL 15 "NONE"
MODEL 16 "NONE"
MODEL 17 "cars/misc/Aerial.m"
MODEL 18 "cars/misc/AerialT.m"
COLL "cars/fd37uvgs/hull.hul"
TPAGE "cars/fd37uvgs/car.bmp"
;)TSHADOW "cars/fd37uvgs/shadow.bmp"
;)TCARBOX "cars/fd37uvgs/carbox.bmp"
;)SHADOWINDEX -1
;)SHADOWTABLE -46.2 46.1 76.3 -75.8 -7.3 ; Left, right, front, back, height (relative to model center)
EnvRGB 200 200 200
;====================
; Handling related stuff
;====================
SteerRate 7.000000 ; Rate at which steer angle approaches value from input
SteerMod 10.000000 ;
EngineRate 4.500000 ; Rate at which Engine voltage approaches set value
TopSpeed 85.000000 ; Car's theoretical top speed (not including friction...)
DownForceMod 2.000000 ; Down force modifier when car on floor
CoM 0.000000 -9.000000 -2.000000 ; Centre of mass relative to model centre
Weapon 0.000000 -50.000000 600.000000 ; Weapon generation offset
;)Flippable false ; Rotor car effect
;)Flying false ; Flying like the UFO car
;)ClothFx false ; Mystery car cloth effect
;====================
; Car Body details
;====================
BODY { ; Start Body
ModelNum 0 ; Model Number in above list
Offset 0.000000 0.000000 0.000000
Mass 2.500000
Inertia 1167.000000 0.000000 0.000000
0.000000 2200.000000 0.000000
0.000000 0.000000 553.000000
Gravity 2200 ; No longer used
Hardness 0.000000
Resistance 0.001000 ; Linear air resistance
AngRes 0.010000 ; Angular air resistance
ResMod 85.000000 ; AngRes scale when in air
Grip 1.000000 ; Converts downforce to friction value
StaticFriction 0.800000
KineticFriction 0.400000
} ; End Body
;====================
; Car Wheel details
;====================
WHEEL 0 { ; Start Wheel
ModelNum 1
Offset1 -24.500000 -0.500000 34.300000
Offset2 -2.500000 0.000000 0.000000
IsPresent true
IsPowered true
IsTurnable true
SteerRatio -0.350000
EngineRatio 25000.000000
Radius 10.500000
Mass 0.150000
Gravity 4400.000000
MaxPos 3.000000
SkidWidth 0.000000
ToeIn 0.000000
;)Camber 0.000000
AxleFriction 0.050000
Grip 0.048000
StaticFriction 3.000000
KineticFriction 4.000000
} ; End Wheel
WHEEL 1 { ; Start Wheel
ModelNum 2
Offset1 24.500000 -0.500000 34.300000
Offset2 2.500000 0.000000 0.000000
IsPresent true
IsPowered true
IsTurnable true
SteerRatio -0.350000
EngineRatio 25000.000000
Radius 10.500000
Mass 0.150000
Gravity 4400.000000
MaxPos 3.000000
SkidWidth 0.000000
ToeIn 0.000000
;)Camber 0.000000
AxleFriction 0.050000
Grip 0.048000
StaticFriction 3.000000
KineticFriction 4.000000
} ; End Wheel
WHEEL 2 { ; Start Wheel
ModelNum 3
Offset1 -24.500000 0.000000 -35.500000
Offset2 -2.500000 0.000000 0.000000
IsPresent true
IsPowered true
IsTurnable false
SteerRatio 1.000000
EngineRatio 25000.000000
Radius 11.500000
Mass 0.150000
Gravity 4400.000000
MaxPos 3.000000
SkidWidth 12.000000
ToeIn 0.000000
;)Camber 0.000000
AxleFriction 0.100000
Grip 0.048000
StaticFriction 3.000000
KineticFriction 4.800000
} ; End Wheel
WHEEL 3 { ; Start Wheel
ModelNum 4
Offset1 24.500000 0.000000 -35.500000
Offset2 2.500000 0.000000 0.000000
IsPresent true
IsPowered true
IsTurnable false
SteerRatio 1.000000
EngineRatio 25000.000000
Radius 11.500000
Mass 0.150000
Gravity 4400.000000
MaxPos 3.000000
SkidWidth 12.000000
ToeIn 0.000000
;)Camber 0.000000
AxleFriction 0.100000
Grip 0.048000
StaticFriction 3.000000
KineticFriction 4.800000
} ; End Wheel
;====================
; Car Spring details
;====================
SPRING 0 { ; Start Spring
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
Stiffness 1000.000000
Damping 3.000000
Restitution -0.750000
} ; End Spring
SPRING 1 { ; Start Spring
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
Stiffness 1000.000000
Damping 3.000000
Restitution -0.750000
} ; End Spring
SPRING 2 { ; Start Spring
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
Stiffness 1000.000000
Damping 3.000000
Restitution -0.750000
} ; End Spring
SPRING 3 { ; Start Spring
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
Stiffness 1000.000000
Damping 3.000000
Restitution -0.750000
} ; End Spring
;====================
; Car Pin details
;====================
PIN 0 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin
PIN 1 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin
PIN 2 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin
PIN 3 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin
;====================
; Car axle details
;====================
AXLE 0 { ; Start Axle
ModelNum -1
Offset 0.000000 0.000000 50.000000
Length 18.000000
} ; End axle
AXLE 1 { ; Start Axle
ModelNum -1
Offset 0.000000 0.000000 50.000000
Length 18.000000
} ; End axle
AXLE 2 { ; Start Axle
ModelNum -1
Offset 0.000000 -1.000000 -46.000000
Length 18.000000
} ; End axle
AXLE 3 { ; Start Axle
ModelNum -1
Offset 0.000000 -1.000000 -46.000000
Length 18.000000
} ; End axle
;====================
; Car spinner details
;====================
SPINNER { ; Start spinner
ModelNum -1
Offset 0.000000 -11.000000 -32.000000
Axis 0.000000 1.000000 0.000000
AngVel 3.000000
;)Type 1 ; 1: Default rot, 2: Turn with steer, 4: Translate with speed, 6: 2 and 4
;)Trans 0.000000 0.000000 0.000000 ; Translation max
;)TransVel 0.001000 ; Velocity factor
} ; End Spinner
;====================
; Car Aerial details
;====================
AERIAL { ; Start Aerial
SecModelNum 17
TopModelNum 18
Offset 20.000000 -4.000000 30.000000
Direction 0.000000 -1.000000 0.000000
Length 28.000000
Stiffness 2000.000000
Damping 5.500000
} ; End Aerial
;====================
; Car AI details
;====================
AI { ;Start AI
UnderThresh 1350.031982
UnderRange 3142.029785
UnderFront 516.060730
UnderRear 757.270996
UnderMax 0.950000
OverThresh 100.000000
OverRange 1942.411621
OverMax 0.571711
OverAccThresh 713.936035
OverAccRange 1033.509277
PickupBias 3276
BlockBias 3276
OvertakeBias 16383
Suspension 0
Aggression 0
} ; End AI
}
{
;============================================================
;============================================================
; U.V.G.S.
;============================================================
;============================================================
Name "U.V.G.S."
;====================
; Stuff mainly for frontend display and car selectability
;====================
BestTime true
Selectable true
;)CPUSelectable true
;)Statistics true
Class 2 ; Engine type (0=Elec, 1=Glow, 2=Other)
Obtain 0 ; Obtain method
Rating 4 ; Skill level (rookie, amateur, ...)
TopEnd 3750.969727 ; Actual top speed (mph) for frontend bars
Acc 6.103950 ; Acceleration rating (empirical)
Weight 2.000000 ; Scaled weight (for frontend bars)
Trans 0 ; Transmission type (0=4WD, 1=FWD, 2=RWD)
MaxRevs 0.500000 ; Max Revs (for rev counter, deprecated...)
;====================
; Model Filenames
;====================
MODEL 0 "cars/fd37uvgs/body.prm"
MODEL 1 "cars/fd37uvgs/wheelfl.prm"
MODEL 2 "cars/fd37uvgs/wheelfr.prm"
MODEL 3 "cars/fd37uvgs/wheelbl.prm"
MODEL 4 "cars/fd37uvgs/wheelbr.prm"
MODEL 5 "NONE"
MODEL 6 "NONE"
MODEL 7 "NONE"
MODEL 8 "NONE"
MODEL 9 "NONE"
MODEL 10 "NONE"
MODEL 11 "NONE"
MODEL 12 "NONE"
MODEL 13 "NONE"
MODEL 14 "NONE"
MODEL 15 "NONE"
MODEL 16 "NONE"
MODEL 17 "cars/misc/Aerial.m"
MODEL 18 "cars/misc/AerialT.m"
COLL "cars/fd37uvgs/hull.hul"
TPAGE "cars/fd37uvgs/car.bmp"
;)TCARBOX "cars/fd37uvgs/carbox.bmp" ; Carbox texture
;)TSHADOW "cars/fd37uvgs/shadow.bmp"
;)SHADOWINDEX -1 ; Use a default shadow (0 to 27 or -1)
;)SHADOWTABLE -46.200001 46.099998 76.300003 -75.800003 -7.300000 ; Left, right, front, back, height (relative to model center)
;)SFXENGINE "cars/fd37uvgs/engine.wav"
EnvRGB 200 200 200
;====================
; Handling related stuff
;====================
SteerRate 3.000000 ; Rate at which steer angle approaches value from input
SteerMod 10.000000 ;
EngineRate 4.500000 ; Rate at which Engine voltage approaches set value
TopSpeed 36.999996 ; Car's theoretical top speed (not including friction...)
DownForceMod 2.000000 ; Down force modifier when car on floor
CoM 0.000000 -7.000000 -2.000000 ; Centre of mass relative to model centre
Weapon 0.000000 -32.000000 64.000000 ; Weapon generation offset
;)Flippable false ; Rotor car effect
;)Flying false ; Flying like the UFO car
;)ClothFx false ; Mystery car cloth effect
;====================
; Camera details
;====================
;)CAMATTACHED { ; Start Camera
;)HoodOffset 0.000000 0.000000 0.000000 ; Offset from model center
;)HoodLook 0.050000 ; Look angle (-0.25 to 0.25, 0.0 - straight ahead)
;)RearOffset 0.000000 0.000000 0.000000
;)RearLook 0.050000
;)UseDefault true ; Use default offsets (computed in game)
;)} ; End Camera
;====================
; Car Body details
;====================
BODY { ; Start Body
ModelNum 0 ; Model Number in above list
Offset 0.000000 0.000000 0.000000
Mass 2.000000
Inertia 1167.000000 0.000000 0.000000
0.000000 2200.000000 0.000000
0.000000 0.000000 553.000000
Gravity 2200 ; No longer used
Hardness 0.000000
Resistance 0.001000 ; Linear air resistance
AngRes 0.001000 ; Angular air resistance
ResMod 35.000000 ; AngRes scale when in air
Grip 1.000000 ; Converts downforce to friction value
StaticFriction 0.800000
KineticFriction 0.400000
} ; End Body
;====================
; Car Wheel details
;====================
WHEEL 0 { ; Start Wheel
ModelNum 1
Offset1 -24.500000 -0.500000 34.299999
Offset2 -2.500000 0.000000 0.000000
IsPresent true
IsPowered true
IsTurnable true
SteerRatio -0.350000
EngineRatio 18000.000000
Radius 10.500000
Mass 0.150000
Gravity 4400.000000
MaxPos 3.000000
SkidWidth 0.000000
ToeIn 0.000000
;)Camber 0.000000
AxleFriction 0.050000
Grip 0.018000
StaticFriction 1.000000
KineticFriction 2.000000
} ; End Wheel
WHEEL 1 { ; Start Wheel
ModelNum 2
Offset1 24.500000 -0.500000 34.299999
Offset2 2.500000 0.000000 0.000000
IsPresent true
IsPowered true
IsTurnable true
SteerRatio -0.350000
EngineRatio 18000.000000
Radius 10.500000
Mass 0.150000
Gravity 4400.000000
MaxPos 3.000000
SkidWidth 0.000000
ToeIn 0.000000
;)Camber 0.000000
AxleFriction 0.050000
Grip 0.018000
StaticFriction 1.000000
KineticFriction 2.000000
} ; End Wheel
WHEEL 2 { ; Start Wheel
ModelNum 3
Offset1 -24.500000 0.000000 -35.500000
Offset2 -2.500000 0.000000 0.000000
IsPresent true
IsPowered true
IsTurnable false
SteerRatio 1.000000
EngineRatio 19000.000000
Radius 11.500000
Mass 0.150000
Gravity 4400.000000
MaxPos 3.000000
SkidWidth 12.000000
ToeIn 0.000000
;)Camber 0.000000
AxleFriction 0.100000
Grip 0.018000
StaticFriction 1.000000
KineticFriction 2.800000
} ; End Wheel
WHEEL 3 { ; Start Wheel
ModelNum 4
Offset1 24.500000 0.000000 -35.500000
Offset2 2.500000 0.000000 0.000000
IsPresent true
IsPowered true
IsTurnable false
SteerRatio 1.000000
EngineRatio 19000.000000
Radius 11.500000
Mass 0.150000
Gravity 4400.000000
MaxPos 3.000000
SkidWidth 12.000000
ToeIn 0.000000
;)Camber 0.000000
AxleFriction 0.100000
Grip 0.018000
StaticFriction 1.000000
KineticFriction 2.800000
} ; End Wheel
;====================
; Car Spring details
;====================
SPRING 0 { ; Start Spring
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
Stiffness 1000.000000
Damping 3.000000
Restitution -0.750000
} ; End Spring
SPRING 1 { ; Start Spring
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
Stiffness 1000.000000
Damping 3.000000
Restitution -0.750000
} ; End Spring
SPRING 2 { ; Start Spring
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
Stiffness 1000.000000
Damping 3.000000
Restitution -0.750000
} ; End Spring
SPRING 3 { ; Start Spring
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
Stiffness 1000.000000
Damping 3.000000
Restitution -0.750000
} ; End Spring
;====================
; Car Pin details
;====================
PIN 0 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin
PIN 1 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin
PIN 2 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin
PIN 3 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin
;====================
; Car axle details
;====================
AXLE 0 { ; Start Axle
ModelNum -1
Offset 0.000000 0.000000 50.000000
Length 18.000000
} ; End axle
AXLE 1 { ; Start Axle
ModelNum -1
Offset 0.000000 0.000000 50.000000
Length 18.000000
} ; End axle
AXLE 2 { ; Start Axle
ModelNum -1
Offset 0.000000 -1.000000 -46.000000
Length 18.000000
} ; End axle
AXLE 3 { ; Start Axle
ModelNum -1
Offset 0.000000 -1.000000 -46.000000
Length 18.000000
} ; End axle
;====================
; Car spinner details
;====================
SPINNER { ; Start spinner
ModelNum -1
Offset 0.000000 -11.000000 -32.000000
Axis 0.000000 1.000000 0.000000
AngVel 3.000000
;)Type 1 ; 1: Default rot, 2: Turn with steer, 4: Translate with speed, 6: 2 and 4
;)Trans 0.000000 0.000000 0.000000 ; Translation max
;)TransVel 0.001000 ; Velocity factor
} ; End Spinner
;====================
; Car Aerial details
;====================
AERIAL { ; Start Aerial
SecModelNum 17
TopModelNum 18
Offset 20.000000 -4.000000 30.000000
Direction 0.000000 -1.000000 0.000000
Length 28.000000
Stiffness 2000.000000
Damping 5.500000
} ; End Aerial
;====================
; Car AI details
;====================
AI { ; Start AI
UnderThresh 1350.031982
UnderRange 3142.029785
UnderFront 516.060730
UnderRear 757.270996
UnderMax 0.950000
OverThresh 100.000000
OverRange 1942.411621
OverMax 0.571711
OverAccThresh 713.936035
OverAccRange 1033.509277
PickupBias 3276
BlockBias 3276
OvertakeBias 16383
Suspension 0
Aggression 0
} ; End AI
}
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