Commit 7dd2b7dd authored by Sergio Costas's avatar Sergio Costas

Changed file VERSIONS to MD format

parent bd7bd970
3.0.0
*Now allows to run in TURBO mode when the tape is playing, and return to NORMAL mode when the tape is paused
*Sorts the files and folders alphabetically
*Allows to use fast-load with some parts of TZX files
*Allows to save data both in TAP and TZX files
*Allows to do FAST-SAVE in +3 mode
*Allows to create TZX files
*New fonts for menus
*Fixed an stupid bug in the FAST LD_BYTES code that avoided it to work as expected
*Supports new TZX blocks, like "pause if 48K mode"
*Refactorized in C++
2.11.0
*Allows to play and pause the tape even with the FAST LOAD mode enabled
*Adds some noise in the tape bit to ensure that the user knows when a program is waiting to load from tape
2.10.0
*Fixed CPIR, CPDR, INI, INIR, IND, INDR, OUTI, OTIR, OUTD and OTDR instructions
*Fixed RETI and RETN instructions to better mimic the original behaviour
*Big rewrote of the AY-3-8912 code, greatly improving the emulation
(all changes thanks to Fabio Olimpieri)
2.9.0
*Fixed CPIR and CPDR, so now Ant Attack works fine (thanks to Fabio Olimpieri)
*Now CPIR and CPDR sets the N bit
*Access to the ULAPLUS registers now produces memory contention, as it should be (thanks to Fabio Olimpieri)
*Now initializates some registers when loading a .sna snapshot (thanks to Fabio Olimpieri)
2.8.0
*Fixed OUTI, OTIR, OUTD and OTDR: now decrements B before doing OUT (thanks to Fabio Olimpieri)
*Now the snapshot management functions doesn't use so many stack memory (thanks to Fabio Olimpieri)
*Fixed a bug in screen painting with big endian machines (thanks to Fabio Olimpieri)
*Fixed key order for Sinclair Joystick #2 (thanks to Fabio Olimpieri)
*Fixed the Z80 emulator tests for big endian machines (thanks to Fabio Olimpieri)
*Removed anoying sound when reseting the emulator
2.7.0
*Fixed a bug that prevented FBZX to store the current mode
*Now supports 320x240 mode
2.6.0
*ULAPlus support
*Fixed a little bug in the ROM loading
*Allows to go to TAP/Snapshots/etc menus from HELP menu
2.5.0
*Allows to set POKEs
*Emulates B&W sets
*Allows to load and save SCR snapshots
2.4.3
*Fixed a bug with the double-scan flag
2.4.2
*Fixed a bug with alsa sound
2.4.1
*Now will work fine under all 64bit systems
2.4.0
*Fixed a bug in SNA loader (thanks to Jose Luis)
*Added a DC filter in PulseAudio sound, to avoid losing the sound when
mixing with other audio sources (thanks to Paul N)
*Added a help message at startup
2.3.0
*Added support for PulseAudio
*Allows to selectively compile the audio backend (useful for Gentoo users)
2.2.0
*Several bugfixes in the Z80 emulator, giving a much more accurate
emulation of the Z80 instruction set (thanks to the Z80 tests from
FUSE). Anyway, still not perfect.
2.1b
*Directory ROMS in TAR.BZ2 package renamed to SPECTRUM-ROMS to allow FBZX
to run without global installation.
2.1
*Changed the ROM format for compatibility with files in
Debian package SPECTRUM-ROMS
*Added new icon (thanks to Paulo Silva)
2.0
*100% Free code (under GPL3) due to a rewriten Z80 emulator
*Emulates the Spanish 128K (thanks to J. Baltasar)
*Can use ALSA or OSS to sound output
*Stores the volume settings
*Fixed a bug in the sound with some soundcards
*Can be run from the local directory, without installing in /usr
1.10
*Allows to switch between full screen and window mode
*Added Turbo mode, to load TZX files faster (both thanks to a patch
from Marcin Bukat)
*Shows FBZX as window name
1.9
*Stores the current mode before exiting, so if you was playing in 128K
mode, it will return in 128K mode.
*Allows to show the screen with or without scanline emulation
*Shows the OSD in the bottom of the screen
*Clicking on the X button in the window bar closes the emulator
1.8
*Fixed a bug when loading .Z80 snapshots
*Added support for .SNA snapshots
*Added support for Joysticks
*Now creates an entry in the GNOME/KDE menus
*Can load snapshots or tapes from the command line
*Allows to asociate to it the file extensions .SNA, .Z80, .TAP and TZX so
you can load games just clicking over the file.
1.7
*Fixed a bug in the creation of 128K snapshots
*Fixed the memory access ports in 128K mode
1.6
*Fixed an stupid bug that can crash FBZX
*Added support for rotated, 480x640 screens (like PDAs)
*Direct support for 8, 16, 24 and 32 bpp (more performance)
*Added contended memory emulation
*Added support for ',' and '.' keys
*Added FullScreen mode in XWindows
*Added a picture with the keyboard layout
*Added support for computers without function keys
*Asks for confirmation before exiting
*Fixed the version number
1.5
*Direct compilation under BIG ENDIAN arquitectures (eg. PowerPC).
1.4
*Added the ability to create .TAP files and save to them.
*Added Interface I and Microdrive emulation (read and write).
*Added emulation of DELETE key.
*Added emulation of SNOW effect.
*Fixed a little bug in the fast-TAP loader.
*Fixed a speed problem when used without sound.
1.3
*Added support for more TZX tape files (thanks to Daley Thompson :)
1.2
*Added support for TZX tape files.
*Fixed a bug in the file selector.
*Added right emulation of register R.
*Added a digital low-pass filter to enhace the 48K sound.
1.1
*Changed the sound system. Now it uses OSS instead the SDL API. This fixes a
problem with the temporization and some glitches in the sound.
*Now can be used without sound card (run it with '-nosound' parameter).
1.0.1
*Very little fixes to remove some innocent warnings during compilation. Thanks
to Philip Kendall.
1.0
*First public release.
* Version 3.0.0
* Now allows to run in TURBO mode when the tape is playing, and return to NORMAL mode when the tape is paused
* Sorts the files and folders alphabetically
* Allows to use fast-load with some parts of TZX files
* Allows to save data both in TAP and TZX files
* Allows to do FAST-SAVE in +3 mode
* Allows to create TZX files
* New fonts for menus
* Fixed an stupid bug in the FAST LD_BYTES code that avoided it to work as expected
* Supports new TZX blocks, like "pause if 48K mode"
* Refactorized in C++
* Version 2.11.0
* Allows to play and pause the tape even with the FAST LOAD mode enabled
* Adds some noise in the tape bit to ensure that the user knows when a program is waiting to load from tape
* Version 2.10.0
* Fixed CPIR, CPDR, INI, INIR, IND, INDR, OUTI, OTIR, OUTD and OTDR instructions
* Fixed RETI and RETN instructions to better mimic the original behaviour
* Big rewrote of the AY-3-8912 code, greatly improving the emulation
(all changes thanks to Fabio Olimpieri)
* Version 2.9.0
* Fixed CPIR and CPDR, so now Ant Attack works fine (thanks to Fabio Olimpieri)
* Now CPIR and CPDR sets the N bit
* Access to the ULAPLUS registers now produces memory contention, as it should be (thanks to Fabio Olimpieri)
* Now initializates some registers when loading a .sna snapshot (thanks to Fabio Olimpieri)
* Version 2.8.0
* Fixed OUTI, OTIR, OUTD and OTDR: now decrements B before doing OUT (thanks to Fabio Olimpieri)
* Now the snapshot management functions doesn't use so many stack memory (thanks to Fabio Olimpieri)
* Fixed a bug in screen painting with big endian machines (thanks to Fabio Olimpieri)
* Fixed key order for Sinclair Joystick #2 (thanks to Fabio Olimpieri)
* Fixed the Z80 emulator tests for big endian machines (thanks to Fabio Olimpieri)
* Removed anoying sound when reseting the emulator
* Version 2.7.0
* Fixed a bug that prevented FBZX to store the current mode
* Now supports 320x240 mode
* Version 2.6.0
* ULAPlus support
* Fixed a little bug in the ROM loading
* Allows to go to TAP/Snapshots/etc menus from HELP menu
* Version 2.5.0
* Allows to set POKEs
* Emulates B&W sets
* Allows to load and save SCR snapshots
* Version 2.4.3
* Fixed a bug with the double-scan flag
* Version 2.4.2
* Fixed a bug with alsa sound
* Version 2.4.1
* Now will work fine under all 64bit systems
* Version 2.4.0
* Fixed a bug in SNA loader (thanks to Jose Luis)
* Added a DC filter in PulseAudio sound, to avoid losing the sound when
mixing with other audio sources (thanks to Paul N)
* Added a help message at startup
* Version 2.3.0
* Added support for PulseAudio
* Allows to selectively compile the audio backend (useful for Gentoo users)
* Version 2.2.0
* Several bugfixes in the Z80 emulator, giving a much more accurate
emulation of the Z80 instruction set (thanks to the Z80 tests from
FUSE). Anyway, still not perfect.
* Version 2.1b
* Directory ROMS in TAR.BZ2 package renamed to SPECTRUM-ROMS to allow FBZX
to run without global installation.
* Version 2.1
* Changed the ROM format for compatibility with files in
Debian package SPECTRUM-ROMS
* Added new icon (thanks to Paulo Silva)
* Version 2.0
* 100% Free code (under GPL3) due to a rewriten Z80 emulator
* Emulates the Spanish 128K (thanks to J. Baltasar)
* Can use ALSA or OSS to sound output
* Stores the volume settings
* Fixed a bug in the sound with some soundcards
* Can be run from the local directory, without installing in /usr
* Version 1.10
* Allows to switch between full screen and window mode
* Added Turbo mode, to load TZX files faster (both thanks to a patch
from Marcin Bukat)
* Shows FBZX as window name
* Version 1.9
* Stores the current mode before exiting, so if you was playing in 128K
mode, it will return in 128K mode.
* Allows to show the screen with or without scanline emulation
* Shows the OSD in the bottom of the screen
* Clicking on the X button in the window bar closes the emulator
* Version 1.8
* Fixed a bug when loading .Z80 snapshots
* Added support for .SNA snapshots
* Added support for Joysticks
* Now creates an entry in the GNOME/KDE menus
* Can load snapshots or tapes from the command line
* Allows to asociate to it the file extensions .SNA, .Z80, .TAP and TZX so
you can load games just clicking over the file.
* Version 1.7
* Fixed a bug in the creation of 128K snapshots
* Fixed the memory access ports in 128K mode
* Version 1.6
* Fixed an stupid bug that can crash FBZX
* Added support for rotated, 480x640 screens (like PDAs)
* Direct support for 8, 16, 24 and 32 bpp (more performance)
* Added contended memory emulation
* Added support for ',' and '.' keys
* Added FullScreen mode in XWindows
* Added a picture with the keyboard layout
* Added support for computers without function keys
* Asks for confirmation before exiting
* Fixed the version number
* Version 1.5
* Direct compilation under BIG ENDIAN arquitectures (eg. PowerPC).
* Version 1.4
* Added the ability to create .TAP files and save to them.
* Added Interface I and Microdrive emulation (read and write).
* Added emulation of DELETE key.
* Added emulation of SNOW effect.
* Fixed a little bug in the fast-TAP loader.
* Fixed a speed problem when used without sound.
* Version 1.3
* Added support for more TZX tape files (thanks to Daley Thompson :)
* Version 1.2
* Added support for TZX tape files.
* Fixed a bug in the file selector.
* Added right emulation of register R.
* Added a digital low-pass filter to enhace the 48K sound.
* Version 1.1
* Changed the sound system. Now it uses OSS instead the SDL API. This fixes a
problem with the temporization and some glitches in the sound.
* Now can be used without sound card (run it with '-nosound' parameter).
* Version 1.0.1
* Very little fixes to remove some innocent warnings during compilation. Thanks
to Philip Kendall.
* Version 1.0
* First public release.
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