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Last edited by Sam Alhara Dec 08, 2021
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Tutorial

The Basics

1.-Getting-Started

2.-Initial-Level-Setup

3.-Creating-a-Character

4.-Adding-a-New-Class

5.-Adding-Generic-Units

6.-Adding-Terrain

7.-Modifying-Items

8.-Modifying-Game-Constants

Event Scripting

9.-Introduction-to-Event-Scripts

10.-Adding-Event-Tiles

11.-Intro-and-Outro-Dialogue

12.-Death-Dialogue

13.-Fight-Dialogue

14.-Move-Triggers

15.-Reinforcements

16.-Event-Combat

17.-Talk-Events

Miscellaneous

18.-Combat-Animations

19.-Title-Menu

20.-Autotiles

21.-Multiple-Chapters

Advanced

22.-Advanced-Event-Scripting

23.-World-and-Scenic-Maps

24.-Pick-Units

25.-Testing-Later-Levels

26.-Adding-New-Weapon-Types

27.-Supports

  1. Overworld

29.-Multiple-Parties

30.-Music

99.-Updating-the-Engine

100.-Miscellaneous-Stuff

101.-Utilities

102.-Installations

Appendix

A1.-Experience

A2.-Event-Types

A3.-Event-Commands

A4.-AI-Options

A5.-Item-Components

A6. Status-Components

A7.-Advanced-Status-Components

A8.-Game-Constants

A9.-Tags

A11.-Animation-Index-Layout

To be written:

Unit Level Layout

Map Sprite Layout

Animation Script Commands

Spell Animations

Data File Glossary