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Created date
Adjustment to allow support for modern gamepads.
!35770
· created
Jan 31, 2020
by
Rafał Mikrut
master
enhancement
topic:input
updated
Feb 14, 2020
Add `InputState` class and refactor default input implementation
!35240
· created
Jan 17, 2020
by
Andrii Doroshenko
master
enhancement
topic:input
updated
Feb 14, 2020
Add sensor timestamps.
!35157
· created
Jan 15, 2020
by
Mark Garcia
4.0
master
cherrypick:3.2
enhancement
platform:android
platform:ios
topic:input
topic:porting
updated
Feb 14, 2020
Add Input `is_anything_pressed` method
!35012
· created
Jan 11, 2020
by
Andrii Doroshenko
master
enhancement
topic:input
updated
Feb 14, 2020
Allow to focus previous item in editor
!34410
· created
Dec 17, 2019
by
Rafał Mikrut
4.0
master
bug
cherrypick:3.2
topic:input
updated
Feb 14, 2020
GUI: Support for multi touch in _gui_input
!34383
· created
Dec 16, 2019
by
Rafał Mikrut
4.0
master
bug
topic:gui
topic:input
updated
Feb 14, 2020
modifier actions will shadow simple actions if flag=false (fix #18793)
!32457
· created
Oct 01, 2019
by
AlexHolly
4.0
master
enhancement
topic:input
updated
Feb 14, 2020
iOS Haptic Feedback
!32429
· created
Sep 29, 2019
by
Rafał Mikrut
4.0
master
feature proposal
platform:ios
topic:input
topic:porting
updated
Feb 14, 2020
Do CollisionObject::_input_event when MOUSE_CAPTURED
0 of 4 checklist items completed
!31024
· created
Aug 01, 2019
by
Gilbert Röhrbein
4.0
master
enhancement
topic:core
topic:input
updated
Feb 14, 2020
Multi-focus, player-specific input events.
!29989
· created
Jun 22, 2019
by
Rafał Mikrut
4.0
master
discussion
enhancement
feature proposal
topic:core
topic:input
updated
Feb 14, 2020
Fix non-latin layout scancodes on Linux, adds access to physical scancodes.
!18020
· created
Apr 06, 2018
by
Rafał Mikrut
4.0
master
bug
enhancement
platform:linuxbsd
platform:osx
platform:windows
topic:input
updated
Feb 14, 2020