Setting emulate_touch_screen in project settings, results in editor simulating touch screen as well
Created by: kubecz3k
Operating system or device: Ubuntu 15.10
Issue description (what happened, and what was expected):
In project settings if you set Display->emulate_touch_screen
to true, then Godot editor will emulate touch screen as well. As a result of this it's impossible to select multiple lines of text in Help window.
Probably there are also other side effects of this setting.
Steps to reproduce:
- Go into
Scene->Project Settings
-
Display
section. - Check
emulate_touch_screen
- Restart Godot Editor
- Open Godot help window
- Try to select multiple lines
Link to minimal example project (optional but very welcome):