Thick 2D grid on HiDPI display
Created by: timothyqiu
Godot version: 4.0.dev.custom_build.8bcceee94
OS/device including version: macOS 10.15.2
Issue description: The grid in the 2D editor is thick on a HiDPI display. I thought the grid was blurry at first, but the bars on the ruler is also thicker.
This happens after the Vulkan merge.
Steps to reproduce:
- Open Godot on a HiDPI display, or set the Display Scale to 200%
- Create a new 2D scene, and turn on "Always Show Grid"
Minimal reproduction project: N/A