3.2 beta 6: enabling both use_vsync and sync_via_compositor halves the refresh rate of windowed games
Created by: hoontee
Godot version:
3.2.beta6
OS/device including version:
Windows 10 1909
Radeon VII
Adrenalin 19.9.3, 20.1.1
Issue description:
Enabling both use_vsync and sync_via_compositor halves the refresh rate of windowed games in systems that are set to force vsync on all applications.
![image](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)