Crash when focus is lost during changing name of node that's decorating external scene
Created by: kubecz3k
- We have inherited scene, or we are editing instance of external scene with 'Editable children'
- We are adding new scene instance to one of the children possessed by inherited scene.
- Click on recently added scene, in the way like we would like to change it's name.
- Click with your mouse on another node in scene tree tab to lost 'change name' focus
- Godot will crash.
Note that we can normally change the name of this node if we will accept it with keyboard 'enter' key
Tested in e4cb104e6daa9c2e5781535ac8790f406ae53f08 commit Video for quick judge: https://youtu.be/orM0doUT_JU Sample project: CrashOnNameChange.zip