Project manager window cursor offset
I recently compiled from source (I think December 26) and I discovered the project Manager window (the first window you see when Godot launches) has changed to a bigger size.
The problem: there seems to be some kind of offset between the real cursor and the "virtual" cursor. This is visible if you move the cursor over the buttons and see the hover effects.
It's not a big bug, but it's definitively a bug. Request: The project manager window should also be opened maximized.