Can save shader to shd or sgp, but can't load it from editor
Created by: volzhs
I can create material and shader like this.
Sprite > CanvasItemMaterial > CanvasItemShader (or CanvasItemShaderGraph)
And I also can save CanvasItemShader to .shd
file or CanvasItemShaderGraph to .sgp
,
but can't load it again from editor.
It shows only *.res, *.xml, *.tres