Building export templates help
Created by: carlosfvieira
Hi, i'm building godot without any problems on my debian system... also, building export templates but i get errors in this step:
cvieira@cvieira:~/gamedev/godot$ scons platform=x11 tools=no target=release bits=64 scons: Reading SConscript files ... sh: 1: i586-mingw32msvc-gcc: not found sh: 1: x86_64-w64-mingw32-gcc: not found sh: 1: i686-w64-mingw32-gcc: not found Enabling PulseAudio scons: done reading SConscript files. scons: Building targets ... ^Cscons: Build interrupted. scons: building terminated because of errors.
I'm following all the steps mentioned in https://github.com/okamstudio/godot/wiki/compiling_linux: (1) godot build: scons platform=x11 tools=no target=release bits=64 (2) export templates build: scons platform=x11 tools=no target=release bits=64
godot engine editor runs Ok...