OptionButton selected value always set to 0 when run
Created by: earlroxas13
OS: Windows 8.1 2.1.3 (Found it here first) 3 alpha (Also found here, used in my screenshot)
Issue description: So, I set the selected value of the option button (say it is 2), and when run the value reset to 0, the value should be 2 right? But when I run the project the value become 0 and the item showed is the 0th item text.
Steps to reproduce: Add OptionButton to scene, Add some items, Change the selected value, And run the project.
Link to minimal example project: Here is the screenshot, i use the 3.0 version, the same thing happen in 2.1.3 too. In Editor: When Run: