A list of issues found during Relic Castle Game Jam 6 development
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Discharge completely broken, it will play the animation and always fail. Tested on two different mons -
Trick broken, it will cast but never actually switch any items -
Stick nonfunctional, Slash on Farfetch'd still acts the same as without it -
Ice Types can be frozen, Tri Attack on Porygon froze Regiice -
Electric Types can be paralyzed, but only by synchronize, using Thunder Wave on Gardevoir boss paralyzes my electric types -
Hammer Arm does not lower Speed when using a Clear Body pokemon (or at all, did not check), Regirock Hammer Arm didn't lower speed -
Conversion does nothing, even though it says it does, using Conversion or Conversion 2 will activate, but no type actually changes -
EXP Gains are botched if you have multiple people gaining exp, even if they die, the exp is divided evenely but the fainted pokemon exp is straight up lost. a 500 EXP ecnounters gave 52 per character
In addition, if you switch out multiple mons in and out over and over, the EXP doesn't seem to split correctly and pretty much no one gets any exp at all
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Knock Off works more than once even after the first time it disables item, it also fails if the opponent is holding an item that has no in-battle hold use (Energy Powder, Nugget, Etc) -
When confusion ends, it still plays the animation one more time -
The Organize items in the PC doesn't work, it just does nothing Will be fixed with the brand new PC coming soon -
Knock Off doesn't work if you hit an opponent's pokemon, but it works on your side -
Another! Heal Powder works properly, but it always says "Snapped out of confusion" even if mon is not confused -
Sometimes exp gains don't show on the bar, i saw it on Orbeetle. I had Dottler evolve into Orbeetle and it didn't gain any experience at all for awhile, it worked after about two battles -
Evolved Pokemon HP updating is weird in the next fight. Evolve a mon and watch its HP stat in the next battle Will be fixed with the new Evolve scene logic -
Color Change works on Kecleon, but it does not indicate which type it changed too -
Roost completely fails after being used once -
Rock Blast has no animation
https://i.imgur.com/C3JJ1Hd.png
If a battle goes on too long, the enemy Pokemon will stop dealing any damage and you get this very very weird message.
Edited by NuriYuri