Texture binding failure in drr_cuda.cu
Hello,
I ran drr using plastimatch. If the CT matrix is larger than 512^3, it fails. As far as I know, "Maximum width for a 1D texture reference bound to linear memory" is 2^27. This should be the reason.
Although there is 3D texture code in the file, I am too new to CUDA to fix the problem. Could you please fix it or give me some hints? Thank you!