Verified Commit 10aa39fc authored by Oscar Campos's avatar Oscar Campos
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docs: updated README.md

parent ded7ad07
......@@ -14,6 +14,8 @@ write Godot games using Golang as development language you can take a look at
**note**: looks like [godot-go](https://github.com/ShadowApex/godot-go) is unmaintained at the moment
of writing this lines **2020-03-10**
**note**: we are currently working into rewriting the old godot-go completely fro scratch so at some poit we will be offering a full set of Godot Golang wrappers as a separated library
## Motivation
This project exists for three main reasons
......@@ -27,3 +29,5 @@ recommend you to use the **godot-mono** version, if C# is not performant enough
concurrent native language to write your game code then take a look to [gdnative-rust](https://github.com/GodotNativeTools/godot-rust)
project, it is actively maintained and in good health, you can also take a look to
[godot-cpp](https://github.com/GodotNativeTools/godot-cpp) Godot's C++ bindings.
At least while we rewrite the full Godot classes wrapper into a new Godot Goland API wrapper library
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