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Lou Montalvo authored
+ Added config.json to easily change the game's name and version - Removed defines.hpp in favor of config.json + Added an initialization function to bee/init/info.cpp for the game metadata * Changed the game's build_id from a string to an unsigned int + Added file_get_checksum() and directory_get_checksum() to bee/util/files.cpp - Removed build_id and game_id generation from build.sh