Commit bc35ac1a authored by Jeff King's avatar Jeff King Committed by Junio C Hamano

pack-objects: fix tree_depth and layer invariants

Commit 108f5303 (pack-objects: move tree_depth into 'struct
packing_data', 2018-08-16) dynamically manages a tree_depth array in
packing_data that maintains one of these invariants:

  1. tree_depth is NULL (i.e., the requested options don't require us to
     track tree depths)

  2. tree_depth is non-NULL and has as many entries as the "objects"

We maintain (2) by:

  a. When the objects array grows, grow tree_depth to the same size
     (unless it's NULL, in which case we can leave it).

  b. When a caller asks to set a depth via oe_set_tree_depth(), if
     tree_depth is NULL we allocate it.

But in (b), we use the number of stored objects, _not_ the allocated
size of the objects array. So we can run into a situation like this:

  1. packlist_alloc() needs to store the Nth object, so it grows the
     objects array to M, where M > N.

  2. oe_set_tree_depth() wants to store a depth, so it allocates an
     array of length N. Now we've violated our invariant.

  3. packlist_alloc() needs to store the N+1th object. But it _doesn't_
     grow the objects array, since N <= M still holds. We try to assign
     to tree_depth[N+1], which is out of bounds.

That doesn't happen in our test scripts, because the repositories they
use are so small, but it's easy to trigger by running:

  echo HEAD | git pack-objects --revs --delta-islands --stdout >/dev/null

in any reasonably-sized repo (like git.git).

We can fix it by always growing the array to match pack->nr_alloc, not
pack->nr_objects. Likewise for the "layer" array from fe0ac2fb
(pack-objects: move 'layer' into 'struct packing_data', 2018-08-16),
which has the same bug.
Signed-off-by: 's avatarJeff King <>
Signed-off-by: 's avatarJunio C Hamano <>
parent fe0ac2fb
......@@ -364,7 +364,7 @@ static inline void oe_set_tree_depth(struct packing_data *pack,
unsigned int tree_depth)
if (!pack->tree_depth)
ALLOC_ARRAY(pack->tree_depth, pack->nr_objects);
ALLOC_ARRAY(pack->tree_depth, pack->nr_alloc);
pack->tree_depth[e - pack->objects] = tree_depth;
......@@ -381,7 +381,7 @@ static inline void oe_set_layer(struct packing_data *pack,
unsigned char layer)
if (!pack->layer)
ALLOC_ARRAY(pack->layer, pack->nr_objects);
ALLOC_ARRAY(pack->layer, pack->nr_alloc);
pack->layer[e - pack->objects] = layer;
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