Commit 4d1ed600 authored by Rick Gruber-Riemer's avatar Rick Gruber-Riemer

Moving osmparser into utils sub-package

parent 128bd6fb
......@@ -55,33 +55,30 @@ You should disable random buildings.
# - comments: code # -- comment
import argparse
import pickle
import logging
import os
import pickle
import random
from typing import List
import sys
import textwrap
import numpy as np
import shapely.geometry as shgm
import shapely.geos as shgs
from typing import List
import building_lib
import calc_tile
import cluster
import coordinates
import osmparser
import numpy as np
import parameters
import shapely.geometry as shgm
import shapely.geos as shgs
import stg_io2
import textures.manager as tex_manager
from textures.manager import TextureManager, FacadeManager # this is needed to make pickle know the context
import tools
import utils.utilities as util
import troubleshoot
from utils import osmparser
import utils.utilities as util
import vec2d as v
buildings = [] # -- master list, holds all buildings
OUR_MAGIC = "osm2city" # Used in e.g. stg files to mark edits by osm2city
......
......@@ -14,13 +14,11 @@ import sys
import xml.sax
import coordinates
import osmparser
import parameters
import stg_io2
import tools
from utils import osmparser
import vec2d
import re
OUR_MAGIC = "osm2nature" # Used in e.g. stg files to mark edits by osm2nature.py
......
......@@ -7,25 +7,25 @@ Created on Sun Sep 29 10:42:12 2013
@author: Portree Kid
"""
import numpy as np
from vec2d import vec2d
import shapely.geometry as shg
import coordinates
import tools
import parameters
import logging
import math
import os
import ac3d
import stg_io2
from objectlist import ObjectList
from random import randint
import logging
import osmparser
import shapely.geometry as shg
from shapely.geometry.base import CAP_STYLE, JOIN_STYLE
import math
from shapely.geometry.linestring import LineString
import ac3d
import coordinates
import numpy as np
import parameters
import stg_io2
import tools
from cluster import Clusters
from objectlist import ObjectList
from utils import osmparser
from vec2d import vec2d
OUR_MAGIC = "osm2piers" # Used in e.g. stg files to mark edits by osm2Piers
......
......@@ -8,21 +8,20 @@ Created on Sun Sep 29 10:42:12 2013
@author: Portree Kid
"""
import logging
import numpy as np
from vec2d import vec2d
import os
import shapely.geometry as shg
import ac3d
from cluster import Clusters
import coordinates
import tools
from objectlist import ObjectList
import parameters
import os
import ac3d
import stg_io2
from objectlist import ObjectList
import logging
import osmparser
from cluster import Clusters
import tools
from utils import osmparser
from vec2d import vec2d
OUR_MAGIC = "osm2platforms" # Used in e.g. stg files to mark edits by osm2platforms
......
......@@ -25,17 +25,16 @@ import sys
import unittest
import xml.sax
import shapely.geometry as shg
import coordinates
import osmparser
import parameters
import roads
import stg_io2
import tools
from utils import osmparser
import vec2d
import shapely.geometry as shg
OUR_MAGIC = "osm2pylon" # Used in e.g. stg files to mark edits by osm2pylon
......
......@@ -92,20 +92,20 @@ import scipy.interpolate
import shapely.geometry as shg
import ac3d
from cluster import Clusters
import coordinates
import graph
import linear
import linear_bridge
import objectlist
import osmparser
import parameters
import stg_io2
import textures.road
import tools
import troubleshoot
import utils.utilities as util
from utils import osmparser
from vec2d import vec2d
from cluster import Clusters
OUR_MAGIC = "osm2roads" # Used in e.g. stg files to mark our edits
......
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