Screenshots failing after Transcendance Update
Summary
Screenshots taken inside the game aren't working correctly.
Steps to Reproduce
- Take Screenshot
- View Output
Actual result
The screenshot is split into two weird colour-broken screenshots. Completely unreadable.
Attached are the client's .bmp (converted to .png by me) and .jpg outputs respectively.
Expected result
The expected result - or very close to it, is the following attachment. Captured by using what was already in Windows's screenshot buffer, and pasting it into Microsoft Paint.
Additional Information
I am using a 1920x1080 monitor, with a GTX 1060 6GB GPU, a Xeon X5650 CPU, and a Windows 7 Ultimate installation. This bug had not been occurring until the client got updated for the Transcendence update.
Notes
I am aware that the client bugs out if the resolution of the client isn't divisible by 8 on either width or height, but 1920x1080 is divisible by 8 on either axis.
I am aware of workarounds for capturing screenshots, such as the one that I had used, but it is extremely cumbersome to use, and is not intuitive to most people playing the game.
My Personal Computer's hardware has not changed before and after the Transcendence Update.
A quick edit:
I have shown this ticket to a friend of mine, and his analysis is that the client is reading 16-bit RGB data as 32-bit RGB, and then outputting the result.
This lines up with what I understand on how the client works.