Change TOS for Guild Dungeons
The guild dungeon is a unique map with both PVE and PVP elements. For this reason I am suggesting that the TOS regarding No killstealing and no mob dropping is changed to allow these behaviours in the GD.
Rationale: If someone is a jerk to you on a normal map, all you can do is report. In GD however you can jump on your pvp char and kill them. It's an environment where players have to police themselves if they want to get exp
point 2: GD wars are unique and fun and this is a good way to trigger them. Also mob dropping and killstealing also allow for those who aren't quite pvp ready to defend themselves.
point 3: pvp chars probably can't kill the mobs anyway.