OriginsRO issueshttps://gitlab.com/originsro/originsro/-/issues2018-03-23T18:14:26Zhttps://gitlab.com/originsro/originsro/-/issues/400@ map info2018-03-23T18:14:26ZHaru@ map info*Originally posted by [draugadrottinn](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=3050)*
put it in commands so anyone can see what mobs in what map?*Originally posted by [draugadrottinn](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=3050)*
put it in commands so anyone can see what mobs in what map?Episode 0.8 - Ayothayahttps://gitlab.com/originsro/originsro/-/issues/184Promoting party2018-02-26T10:28:18ZHaruPromoting party*Originally posted by [ShadowMaster](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=593)*
Had conversations with fellow citizens in game concerning in how to promote party leveling. One suggestion was to increase the % ex...*Originally posted by [ShadowMaster](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=593)*
Had conversations with fellow citizens in game concerning in how to promote party leveling. One suggestion was to increase the % exp given to party members with atleast 3 characters, Lessen the range in party exp and **limit multiclienting to only 2**. Limiting the allowable multiclients to 2 would make lots of arguments. but before you make any negative comments about it. I'll first give you positive things it will give to promote party leveling.
- No person will be a one man team. If the % exp for parties with atleast 3 characters would be increased i would surely exploit it and make a large party with all my chars in it. But if i will only be given 2 clients allowed. i would really search for another person to fill in the place as the third person to be given the opportunity to use the increased %exp for parties.
- with this i think party leveling would be really promoted. and less exploited...Episode 0.8 - AyothayaHaruHaruhttps://gitlab.com/originsro/originsro/-/issues/253Buying Store2018-02-26T10:28:17ZHaruBuying Store*Originally posted by [Tekky](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=1599)*
It would be nice if we could enable the Buying Store feature. I don't see how this feature messes with the balance of older episodes, it...*Originally posted by [Tekky](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=1599)*
It would be nice if we could enable the Buying Store feature. I don't see how this feature messes with the balance of older episodes, it's just a quality of life change.
The Buying Store would allow people, like me, to put up buying stores for consumables so that new players can easily make some easy zeny. :>
http://irowiki.org/wiki/Buying_StoreEpisode 0.8 - Ayothayahttps://gitlab.com/originsro/originsro/-/issues/378Kafra Lottery Non-Descript2018-02-26T10:28:17ZHaruKafra Lottery Non-Descript*Originally posted by [Miso](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=3835)*
Right now, the kafra dialog at their headquartes in aldebaran is pretty messed up. Options don't align with the outcome, so trying to purc...*Originally posted by [Miso](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=3835)*
Right now, the kafra dialog at their headquartes in aldebaran is pretty messed up. Options don't align with the outcome, so trying to purchase potatos with your kafra points enters you into the lottery instead.Episode 0.8 - Ayothayahttps://gitlab.com/originsro/originsro/-/issues/304Party Bonus2018-02-26T10:28:17ZHaruParty Bonus*Originally posted by [nicollom](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=2517)*
I think there should be an incremental experience rate bonus for parties in order to encourage more partying rather than solo farming....*Originally posted by [nicollom](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=2517)*
I think there should be an incremental experience rate bonus for parties in order to encourage more partying rather than solo farming.
Maybe a formula of 5 * 1.X^n-1 can be good.
With that, Also an increase in party size could be put in place too.Episode 0.8 - AyothayaHaruHaruhttps://gitlab.com/originsro/originsro/-/issues/381Envenom not adding bonus damage2018-02-26T10:28:16ZHaruEnvenom not adding bonus damage*Originally posted by [Arrex](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=126)*
By description, Envenom 10 adds 150 Poison Damage that ignores all a monster's defenses and always hits. But against monsters (Wolf and Lu...*Originally posted by [Arrex](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=126)*
By description, Envenom 10 adds 150 Poison Damage that ignores all a monster's defenses and always hits. But against monsters (Wolf and Lunatic) that bolster no poison resistances, the attack deals normal attack damage (80-90) with no significant bonuses.
Steps for reproduction:
1. Use Envenom with low other Atk, so the +150 would be clearly visible
2. Bug ReproducedEpisode 0.8 - Ayothayahttps://gitlab.com/originsro/originsro/-/issues/382Warper Ayothaya->Alberter: Wrong target location2018-02-26T10:28:16ZHaruWarper Ayothaya->Alberter: Wrong target location*Originally posted by [Arrex](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=126)*
The sailor that offers teleportation back to Alberta from Ayothaya will drop you off in the harbor water of Alberta at 238,22.*Originally posted by [Arrex](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=126)*
The sailor that offers teleportation back to Alberta from Ayothaya will drop you off in the harbor water of Alberta at 238,22.Episode 0.8 - AyothayaHaruHaruhttps://gitlab.com/originsro/originsro/-/issues/384Voting for costume gear.2018-02-26T10:28:16ZHaruVoting for costume gear.*Originally posted by [Rory](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=974)*
Can there be a poll for the next batch of costume items?*Originally posted by [Rory](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=974)*
Can there be a poll for the next batch of costume items?Episode 0.8 - Ayothayahttps://gitlab.com/originsro/originsro/-/issues/248Costume System and Song Timers2018-02-26T10:28:16ZHaruCostume System and Song Timers*Originally posted by [Tekky](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=1599)*
As the title suggets, I would like to see OriginsRO implementing the Costume System. Allow us to convert headgears into costume pieces t...*Originally posted by [Tekky](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=1599)*
As the title suggets, I would like to see OriginsRO implementing the Costume System. Allow us to convert headgears into costume pieces that can be equipped in the custom tab of the equipment window. I see no reason to delay this feature for later patches as it has zero impact on gameplay. The server has other features from newer patches anyway. ;>
And secondly, it would be nice if songs like Gypsy's Kiss and Magic Strings were added to the buff timer icons. Aaand yupp, that's it.Episode 0.8 - Ayothayahttps://gitlab.com/originsro/originsro/-/issues/389Ayothaya return warp is bugged2018-02-26T10:28:16ZHaruAyothaya return warp is bugged*Originally posted by [OhMyJeebus](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=3960)*
I got to Ayothaya just fine, but when I tried to warp back I ended up in the water off the southern pier of Alberta. Not sure if thi...*Originally posted by [OhMyJeebus](https://bbs.originsro.org/memberlist.php?mode=viewprofile&u=3960)*
I got to Ayothaya just fine, but when I tried to warp back I ended up in the water off the southern pier of Alberta. Not sure if this is a bug fixing forum but I thought I'd try reporting it here. I attached a picture of myself in the water as a file.
![Stuck_in_the_water](/uploads/c4a76f7323970f5d269cbb66f6804d63/Stuck_in_the_water.PNG)Episode 0.8 - AyothayaHaruHaru