Pathfinding can't be cancelled
seems that when you click a monster not immediately in line of sight, the client will insist on going after it, even after clicking somewhere else - it'll take a few steps towards where you clicked and then immediately try to go back to the monster you clicked earlier.
Steps to Reproduce
- ranged character
- click a mob on a sharp turn
- try to cancel that by clicking to walk away
- watch as the pathfinding stubbornly ignores it
killed by a sting
a swift getaway from certain death
crossbow (master account pderdy) level 80 huntress
if it's intended its taking a while to adjust to because this is the only server where this happens. coupled with weight issue hence choosing creamy card over fly wings, and the enter delay due to prompt box, many deaths...