Naturally SP Recover derived from Asura Combo
Naturally recover SP after Guillotine Fist (Asura Strike) derived from combo.
More usefullness to the skill which are only used for War and PVP pratically. That way casual and Role Players Monk/Champs can use it more frequently and for fun without heavily harming the next 5 min (Afterall you still lose all your sp and need to recover it).
I did some thought about a way to exploit it and i couldn't see. No one fighting for a boss will try to trigger combo just to be able to regain SP naturally, that goes for War and PVP as well. After all on those scenarios you want to kill your target as fast and efficiently as possible, which makes the usage of combo less than ideal.
We actually have this mechanic (allegedly) imbued on Monk Spirit (tested and not working) but it's for all kinds of Asura Strike derived either from combo or not and even if you receive the spirit it's a possibility that you may use asura or not and if you do you still have the sp damaged. Which is different from others jobs, with spirit, like assassin which you use on it's max potential. On this case it would be preferable take with you a professor and a priest to have SP all the time instead of triggering the spirit to recover the sp. what I'm asking for is the consideration of the sp regen cancelation removal after Asura Strike if it's deriving from combo with spirit or not and nothing else.
What I'm asking for isn't going to make the monk/champion class stronger since you will still lose all your sp but it for sure will make is funner to asura strike a mob even though it has 5k hp left after you combo it all the way.