diff --git a/html/opencraft_a_word_of_advice_1.html b/html/opencraft_a_word_of_advice_1.html index 921d6546e78891c3624f6e1be1be027003be3a09..4c47aca0fb8b2ad690726fa7f14efeb805875734 100644 --- a/html/opencraft_a_word_of_advice_1.html +++ b/html/opencraft_a_word_of_advice_1.html @@ -17,7 +17,8 @@ and ensure we stay within project budgets, not to monitor individual performance. Log all the hours, even if they don't feel legitimate - or you are going to resent it in the long term. - Also, clients don't see the individual log messages. + Also, clients don't see the individual log messages - they only see the title + of the tickets on which the time is logged.
  • Individual performance is actually measured on elements like communication, diff --git a/html/opencraft_words_of_wisdom_text.html b/html/opencraft_words_of_wisdom_text.html index 7ca85f8bae4171fe158f147126720c647a1e3442..05794093174b12fbb24937fec719b2bf232b7e80 100644 --- a/html/opencraft_words_of_wisdom_text.html +++ b/html/opencraft_words_of_wisdom_text.html @@ -1,5 +1,5 @@

    Words of Wisdom

    -

    The following are the words of wisdom that were used to make the OpenCraft's Words of Wisdom video.

    +

    We asked developers who went successfully through the onboarding phase, which advices they would give to someone starting now. Here is what they said:

    Sven