1. 07 Jan, 2017 1 commit
  2. 10 Aug, 2015 3 commits
  3. 29 Jul, 2015 2 commits
  4. 20 Jul, 2015 1 commit
  5. 08 Jul, 2015 1 commit
  6. 29 Jun, 2015 1 commit
  7. 28 Jun, 2015 2 commits
  8. 27 Jun, 2015 1 commit
  9. 24 Jun, 2015 2 commits
  10. 22 Jun, 2015 2 commits
  11. 20 Jun, 2015 2 commits
  12. 18 Jun, 2015 1 commit
    • +textout1x2_to_sprites routine added · 59c1326e
      +some stuff changed to support pointer indirection when passing addresses (fetch_pointer, old set_pointer still there for old code which sloppily does not distinguish between # and not# when passing addresses)
      +VIC2_SPDATA function to get address of first byte of any sprite def in any bank
      Dennis Busch committed
  13. 17 Jun, 2015 1 commit
  14. 15 Jun, 2015 2 commits
  15. 12 Jun, 2015 1 commit
  16. 11 Jun, 2015 1 commit
  17. 09 Jun, 2015 2 commits
  18. 12 May, 2015 1 commit
  19. 02 May, 2015 2 commits
    • +cavelib_bits.asm · b09f98d3
        added test_bit0..7 commands to test bits in an arbitrary absolute address
      
      +cavelib_vic2.asm
        added test_irq_source_* commands to query the interrupt flag register of the VIC2
        added enable/disable_*_irq commands to request interrupts for different sources
        added set_sprites_behind_foreground
        added set_sprites_mode
        renamed set_sprite_enabled to set_sprites_enabled to clarify it operates on multiple sprites simultaneously
        added set_sp*_color commands
        added shared and unique sprite color registers and other missing VIC2 registers
        (not all of the defined registers also have functions in the lib operating on them)
      Dennis Busch committed
    • initial commit · 334f877f
      Dennis Busch committed