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# CHANGELOG

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## v4.7.1 (2021-11-01)

* Whoops
* Update `compatibleCoreVersion` in system manifest (#54)

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v4.7.0    
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## v4.7.0 (2021-11-01)

* **Improved chat messages** for spends, tests, and combat rolls (#26).
* **(Initial) Foundry v9.x compatibility** - seems okay but we will monitor as FVTT 9.x progresses (#54).
* Bug fix: there were some check boxes which were a bit laggy (#55).
* The Delta Groovy theme has had some polish (#56, #57).
* Behind-the-scenes code improvements (#53, #58).


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v4.6.0    
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## v4.6.0 (2021-10-20)

* **New "Play" and "Edit" tabs** (#41) Thanks to Yariv Yanay (@yariv on Discord, @yarrriv on GitLab). The main character sheet tab is now interative and you can performs tests and spends directly from it instead of having to open the ability pop-up. There's also an "Edit" tab for rapid ability editing.
* **Behind the scenes** Two chnages which won't be visible to the user, but which will affect development: 1. I've semi-automated pulling in translations from Transifex, so it'll be nice and easy to keep up to date with the translation contributions. 2. The way themes are authored has been completely refactored. This will bear fruit later.

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v4.5.0    
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## v4.5.0 (2021-10-04)

* **Casting the Runes** (#45) With thanks to The Design Mechanism, we have full support for [Casting the Runes](http://thedesignmechanism.com/Casting-the-Runes.php), the GUMSHOE-system RPG based on the works of M. R. James.
* **Brazilian Portuguese translations** (#46) Big thanks Diogo A Gomes.
* **Bug fix** The party matrix was broken if you had any non-ability compendium packs selected as default PC packs. Terribly sorry for any inconvenience etc., fixed now.

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v4.4.0    
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## v4.4.0 (2021-09-28)

* **New actor type and ability pack for NPCs!** (#5) Thanks to Yariv Yanay (@yariv on Discord, @yarrriv on GitLab). This closes one of the oldest feature requests.
* **Two new character sheet themes!** Delta Groovy and Green Triangle (#20)
* **Editable image for abilities and equipment!** (#28) Also the ability to view an image full size.
* **All GUMSHOE SRD v3 abilities in one handy pack!** (#22) Even the ones that aren't in other packs.
* **Babele translations for various packs!** (#40) Big thanks to @Simone [UTC +2]#6710 for patching Babele to allow systems to distribute translations.
* **Bug fix** Package size is down from 4.4MB to 1.4MB (#39)
* **Bug fix** Weapons and equipment can now be dragged out from the character sheet to the sidebar (#44)

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v4.3.0    
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## v4.3.0 (2021-09-16)

* **French translations!** Merci @algol.
* A compendium pack of default **SRD weapons** - thanks @yariv/@yarrriv
* **Editable hit threshold** on the character sheet (#24) - this is purely informative at this point but I have ideas about making combat rolls better.
* **Icons for weapons & equipment** (#27). Editable images for these (and abilities) is on the list for later.
* **Notes field on abilities** (#19) This has been asked for by a few people.
* Abilities can be marked as **"Goes first in combat"**, and they will always go before anyone using an ability which is not marked as "goes first in combat". This lets you have a Night's Black Agents-style "guns go first" rule.
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v4.4.0    
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* **SRD weapons pack!** Thanks to Yariv Yanay (@yariv on Discord, @yarrriv on GitLab)
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v4.3.0    
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* **Bug fix**: Longer translations were pushing the ability configuration dialog (and others) out of whack (#29)
* **Bug fix**: Various translation fixes (#32, #31, #30)
* **Bug fix**: game-icons.net is given due attribution in README (#37)

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v4.2.0    
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## v4.2.0 (2021-09-12)

* ***Beta Feature***: *Quick import and export of Item and Actor compendium packs, to facilitate sharing of home-brew ability packs. (#11)*
* **Spanish translations!** INVESTIGATOR officially works in Spanish now, thanks to Rigal (@apz024), David Montilla (@montver), and Isaac Perez (@rizzibukki) (#7).
* **Catalan translations!** INVESTIGATOR officially works in Catalan now, thanks to David Montilla (@montver) (#21).
* **Bug fix:** Initiative is now based on the selected "combat ordering" ability (this was a Foundry 0.8.x breaking change) (#15)
* **Bug fix:** Weapons which don't use ammo, no longer show an ammo count (#32).
* **Bug fix:** Newly created abilities now have the right icon and have a category set (another latent Foundry 0.8.x breaker.) (#18 and #23)

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v4.1.0    
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## v4.1.0 (2021-09-05)

* Feature: New checkbox to exclude an ability from the full refresh
* Feature: "24h refresh" abilities
* Bug fix: Refreshed abilities were not remembering their pool values between sessions.
* Bug fix: the built-in resource trackers were not updating correctly.
* Fix some translation issues.
* Remove a couple more deprecated Foundry API calls.

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v4.0.0    
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## v4.0.0 (2021-08-14)

* Drop compatibility for Foundry VTT < 0.8.0 :(
* Fix Deprecation warnings when running in Foundry VTT 0.8.0+ :)
* (Internal) switch from `foundry-pc-types` to the more up-to-date and complete
  `@league-of-foundry-developers/foundry-vtt-types`.
* Fix a bug where newly created characters' abilities were missing, duplicated, 
  or weird.
* Fix some translation issues.

## v3.1.0 (2021-08-05)
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v3.1.0    
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* Remove non-SRD abilities

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v3.0.1    
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## v3.0.1 (2021-07-03)

* A couple of minor tweaks.

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v3.0.0    
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## v3.0.0 (2021-07-03)

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v3.0.1    
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* Move to "INVESTIGATOR" branding.
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v3.0.0    
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* Translations! Currently ony English is supported but we have a way to do others now.

## v2.5.0 (2021-06-26)
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v2.5.0    
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* FoundryVTT 0.8.8 compatible

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## v2.4.0 (2021-06-04)

* FoundryVTT 0.8.6 compatible

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v2.3.0    
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## v2.3.0 (2021-05-16)

* FoundryVTT 0.8.3 compatible

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v2.2.0    
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## v2.2.0 (2021-04-12)

* Update FVTT compatibility to 0.8.1
* Some minor fixes on the party sheet

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v2.1.1    
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## v2.1.1 (2021-03-15)

* Quick patch release to include some minor theming tweaks I hadn't committed

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v2.1.0    
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## v2.1.0 (2021-03-15)

* Add themes and compendium packs for Fear Itself and Ashen Stars
* Add a Party Tracker, a matrix view of abilities in a party

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v2.0.1    
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## v2.0.1 (2021-02-26)

* Mainly practicing my release process
* Fix for newly created abilities having the wrong icons
* Fix a possible bug when adding new charcaters

## v2.0.0 (2021-02-26)
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v3.0.1    
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* GUMSHOE for Foundry VTT is now re-launched separate from the previous Trail of Cthulhu system, which will go into maintenance mode with a strong recommendation that folks upgrade to this one.
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* Skipping a version number and dropping the pre-prelease suffix. Version numbers are free!
* Launch this newly renamed GUMSHOE for Foundry VTT with support for Trail of Cthulhu (as taken from the previous incarnation) and Night's Black Agents.

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v2.0.1    
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## v1.0.0-alpha.4 (2021-02-19)
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* FIX not being able to edit sidebar abilities.
* There is loads more on the way but we're past due for a bugfix on this.


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v2.0.1    
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## v1.0.0-alpha.3 (2021-02-07)
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* FIX: #3 (users getting "user  lacks permission to update character" when someone else updates their own pools).
* Infrastructure stuff, mainly working out the best way to do releases.

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README    
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## v1.0.0-alpha.2 (2021-01-31)
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* First public release
* Character sheet for Trail of Cthulhu
* Abilities, with pools and refreshes
* Key ability trackers
* General ability tests
* Weapons with range-dependent damage
* Pool trackers
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## v1.0.0-alpha.1

Unreleased