eduke32-oldmp_release_5.zip

  • Fixed weapons being carried over between maps in fake multiplayer.
  • Fixed the music volume slider changing sound volume instead of music volume.
  • Fixed sound rolloff and position updates, due to missing call to S_Update(); (Fixes the last of the sound issues, AFAIK.)
  • Fixed an issue with Get/SetPlayerVar not working when a player left, similar to the issue with Get/SetPlayer(Input).
  • Fixed 32-bit and interlaced PNGs loading as corrupt by updating to a newer version of kplib.c.
  • Backported "texture" keyword for TileFromTexture in DEF, for the sake of convenience and compatibility with a couple mods.