1. 06 Oct, 2018 1 commit
  2. 07 Jul, 2018 2 commits
  3. 06 Jul, 2018 1 commit
  4. 04 Jul, 2018 1 commit
  5. 27 Jun, 2018 1 commit
    • moikmellah's avatar
      Skill work. · eae5ca32
      moikmellah authored
      - Can now upgrade skills
      - Unlocked passive skills apply as buffs
      eae5ca32
  6. 26 Jun, 2018 1 commit
    • moikmellah's avatar
      More gui work. · 25a26f22
      moikmellah authored
      - Context menu bugfixes for skills
      - Skill menu displays current SP
      25a26f22
  7. 22 Jun, 2018 1 commit
    • moikmellah's avatar
      More gui work. · 9292aafc
      moikmellah authored
      - More nav work, including icons per class and proper descrs.
      - InvCursor bugfixes (multiple icons highlighted, etc.)
      - Now displays proper name, level, icon, and descr for skills.
      9292aafc
  8. 21 Jun, 2018 1 commit
    • moikmellah's avatar
      More gui work. · 22872088
      moikmellah authored
      - Separating InvIcon and InvCursor into standalone classes
      - Updating above to allow for nav
      - Can now switch between Inv and Warrior Skills in gui
      22872088
  9. 20 Jun, 2018 1 commit
    • moikmellah's avatar
      Various skill-related updates. · b3217d48
      moikmellah authored
      - Rudimentary skill management gui
      - Rudimentary navigation in inv/skill screens
      - Trimming down inventory size to 40 slots to make room for nav
      - Rendering of skills, fading if not unlocked yet
      b3217d48
  10. 07 Jun, 2018 1 commit
  11. 30 May, 2018 2 commits
  12. 24 May, 2018 1 commit
  13. 22 May, 2018 1 commit
  14. 13 Apr, 2018 1 commit
    • moikmellah's avatar
      More map work: · 2cbafaad
      moikmellah authored
      - Improved map generation efficiency and success rate
      - Updated minimap rendering with better bkg color and an outline
      2cbafaad
  15. 11 Apr, 2018 1 commit
  16. 06 Apr, 2018 1 commit
  17. 05 Apr, 2018 1 commit
    • moikmellah's avatar
      Various exploration-related updates. · 9f954600
      moikmellah authored
      - Added image and definitions for scene objs
      - Added Sacred Tome, which refills HP/MP and saves game
      - Added new shader and sparkle effects for Sacred Tome
      - Expanded minimap functionality; now included in savedata
      - Minor control updates, per user feedback
      - Probably other stuff
      9f954600
  18. 21 Mar, 2018 1 commit
  19. 30 Dec, 2017 3 commits
  20. 28 Dec, 2017 2 commits
  21. 27 Dec, 2017 4 commits
  22. 17 Dec, 2017 2 commits
  23. 11 Dec, 2017 1 commit
  24. 10 Dec, 2017 1 commit
  25. 20 Nov, 2017 1 commit
  26. 18 Nov, 2017 1 commit
  27. 16 Nov, 2017 1 commit
    • moikmellah's avatar
      Leveling work. · d235f2d8
      moikmellah authored
      - Minor bugfixes relating to menu and death
      - Moving to min/max level for item spawning
      - Updating ProcGen library to increment level based on dist from starting room
      d235f2d8
  28. 12 Nov, 2017 1 commit
  29. 06 Nov, 2017 2 commits
  30. 03 Nov, 2017 1 commit