Tracking mods that need the "distant fixes" treatment
Dynamic Distant Buildings - OpenMW Lua should be extensible enough to cover any(?) mod that has statics that pop in or out due to quest progress/events.
This issue is for tracking which mods are affected and the relevent details.
TODO list requirements for Zack's mod to work with any other given mod.
- Astrologians guild
- Tamriel Rebuilt (Nav Andaram cell)
- Rise of House Telvanni (see Distant Fixes Rise of House Telvanni)
- Uvirith's Legacy (see Distant Fixes Uvirith's Legacy)
- Uvirith's Manor (see Distant Fixes Uviriths Manor)
- Building Up Uvirith's Legacy
Edited by Ronik