Commit f145d816 authored by Méso Star's avatar Méso Star

Test the API

parent 0297c0eb
......@@ -79,10 +79,11 @@ rcmake_setup_devel(s3dstl Star3DSTL ${VERSION} star/s3dstl_version.h)
# Define tests
################################################################################
if(NOT NO_TEST)
# add_executable(test_sstl ${SSTL_SOURCE_DIR}/test_sstl.c)
# target_link_libraries(test_sstl sstl)
# add_test(test_sstl test_sstl)
# rcmake_set_test_runtime_dirs(test_sstl _runtime_dirs)
add_executable(test_s3dstl ${S3DSTL_SOURCE_DIR}/test_s3dstl.c)
target_link_libraries(test_s3dstl s3dstl)
add_test(test_s3dstl test_s3dstl)
rcmake_set_test_runtime_dirs(test_s3dstl _runtime_dirs)
endif(NOT NO_TEST)
################################################################################
......
......@@ -119,10 +119,8 @@ shape_create(struct s3dstl* s3dstl, const char* filename)
goto error;
}
if(s3dstl->shape) {
S3D(shape_ref_put(s3dstl->shape));
s3dstl->shape = shape;
}
if(s3dstl->shape) S3D(shape_ref_put(s3dstl->shape));
s3dstl->shape = shape;
exit:
return res;
......@@ -170,7 +168,7 @@ s3dstl_create
mem_allocator = allocator ? allocator : &mem_default_allocator;
logger = log ? log : LOGGER_DEFAULT;
s3dstl = MEM_CALLOC(allocator, 1, sizeof(struct s3dstl));
s3dstl = MEM_CALLOC(mem_allocator, 1, sizeof(struct s3dstl));
if(!s3dstl) {
if(verbose) {
logger_print(logger, LOG_ERROR,
......@@ -255,6 +253,17 @@ s3dstl_load_stream(struct s3dstl* s3dstl, FILE* stream)
return shape_create(s3dstl, "STREAM");
}
res_T
s3dstl_clear(struct s3dstl* s3dstl)
{
if(!s3dstl) return RES_BAD_ARG;
if(s3dstl->shape) {
S3D(shape_ref_put(s3dstl->shape));
s3dstl->shape = NULL;
}
return RES_OK;
}
res_T
s3dstl_get_shape(struct s3dstl* s3dstl, struct s3d_shape** shape)
{
......
......@@ -104,7 +104,7 @@ s3dstl_clear
S3DSTL_API res_T
s3dstl_get_shape
(struct s3dstl* s3dstl,
struct s3d_shape** shape);
struct s3d_shape** shape); /* The returned value may be NULL <=> no shape */
END_DECLS
......
/* Copyright (C) |Meso|Star> 2015-2016 (contact@meso-star.com)
*
* This software is governed by the CeCILL license under French law and
* abiding by the rules of distribution of free software. You can use,
* modify and/or redistribute the software under the terms of the CeCILL
* license as circulated by CEA, CNRS and INRIA at the following URL
* "http://www.cecill.info".
*
* As a counterpart to the access to the source code and rights to copy,
* modify and redistribute granted by the license, users are provided only
* with a limited warranty and the software's author, the holder of the
* economic rights, and the successive licensors have only limited
* liability.
*
* In this respect, the user's attention is drawn to the risks associated
* with loading, using, modifying and/or developing or reproducing the
* software by the user in light of its specific status of free software,
* that may mean that it is complicated to manipulate, and that also
* therefore means that it is reserved for developers and experienced
* professionals having in-depth computer knowledge. Users are therefore
* encouraged to load and test the software's suitability as regards their
* requirements in conditions enabling the security of their systems and/or
* data to be ensured and, more generally, to use and operate it in the
* same conditions as regards security.
*
* The fact that you are presently reading this means that you have had
* knowledge of the CeCILL license and that you accept its terms. */
#include "s3dstl.h"
#include <rsys/logger.h>
#include <rsys/mem_allocator.h>
#include <star/s3d.h>
#include <star/sstl.h>
static void
test_load(struct s3dstl* s3dstl)
{
FILE* file, *file2;
struct s3d_shape* shape, *shape2;
static const char* test0 =
"solid my solid\n"
"endsolid my solid";
static const char* bad =
"solid\n"
" facet normal 0.0 -1.0 0.0\n"
" outer loop\n"
" vertex 0.0 0.0 0.0\n"
" vertex 0.0 0.0 1.0\n"
" endloop\n"
" endfacet";
static const char* cube[] = {
"solid cube\n",
" facet normal 0 0 0\n",
" outer loop\n",
" vertex 0 0 0\n",
" vertex 0 1 0\n",
" vertex 1 1 0\n",
" endloop\n",
" endfacet\n",
" facet normal 0 0 0\n",
" outer loop\n",
" vertex 0 0 0\n",
" vertex 1 1 0\n",
" vertex 1 0 0\n",
" endloop\n",
" endfacet\n",
" facet normal 0 0 0\n",
" outer loop\n",
" vertex 0 0 0\n",
" vertex 0 0 1\n",
" vertex 0 1 1\n",
" endloop\n",
" endfacet\n",
" facet normal 0 0 0\n",
" outer loop\n",
" vertex 0 0 0\n",
" vertex 0 1 1\n",
" vertex 0 1 0\n",
" endloop\n",
" endfacet\n",
" facet normal 0 0 0\n",
" outer loop\n",
" vertex 0 0 0\n",
" vertex 1 0 0\n",
" vertex 1 0 1\n",
" endloop\n",
" endfacet\n",
" facet normal 0 0 0\n",
" outer loop\n",
" vertex 0 0 0\n",
" vertex 1 0 1\n",
" vertex 0 0 1\n",
" endloop\n",
" endfacet\n",
" facet normal 0 0 0\n",
" outer loop\n",
" vertex 0 0 1\n",
" vertex 1 0 1\n",
" vertex 1 1 1\n",
" endloop\n",
" endfacet\n",
" facet normal 0 0 0\n",
" outer loop\n",
" vertex 0 0 1\n",
" vertex 1 1 1\n",
" vertex 0 1 1\n",
" endloop\n",
" endfacet\n",
" facet normal 0 0 0\n",
" outer loop\n",
" vertex 1 0 0\n",
" vertex 1 1 0\n",
" vertex 1 1 1\n",
" endloop\n",
" endfacet\n",
" facet normal 0 0 0\n",
" outer loop\n",
" vertex 1 0 0\n",
" vertex 1 1 1\n",
" vertex 1 0 1\n",
" endloop\n",
" endfacet\n",
" facet normal 0 0 0\n",
" outer loop\n",
" vertex 0 1 0\n",
" vertex 0 1 1\n",
" vertex 1 1 1\n",
" endloop\n",
" endfacet\n",
" facet normal 0 0 0\n",
" outer loop\n",
" vertex 0 1 0\n",
" vertex 1 1 1\n",
" vertex 1 1 0\n",
" endloop\n",
" endfacet\n",
"endsolid cube"
};
const size_t cube_nlines = sizeof(cube)/sizeof(const char*);
size_t i;
file = fopen("test_empty.stl", "w");
NCHECK(file, NULL);
fwrite(test0, sizeof(char), strlen(test0), file);
fclose(file);
CHECK(s3dstl_load(NULL, NULL), RES_BAD_ARG);
CHECK(s3dstl_load(s3dstl, NULL), RES_BAD_ARG);
CHECK(s3dstl_load(NULL, "test_empty.stl"), RES_BAD_ARG);
CHECK(s3dstl_load(s3dstl, "test_none.stl"), RES_IO_ERR);
CHECK(s3dstl_load(s3dstl, "test_empty.stl"), RES_OK);
CHECK(s3dstl_get_shape(NULL, NULL), RES_BAD_ARG);
CHECK(s3dstl_get_shape(s3dstl, NULL), RES_BAD_ARG);
CHECK(s3dstl_get_shape(NULL, &shape), RES_BAD_ARG);
CHECK(s3dstl_get_shape(s3dstl, &shape), RES_OK);
CHECK(shape, NULL);
file = tmpfile();
FOR_EACH(i, 0, cube_nlines)
fwrite(cube[i], sizeof(char), strlen(cube[i]), file);
rewind(file);
CHECK(s3dstl_load_stream(NULL, NULL), RES_BAD_ARG);
CHECK(s3dstl_load_stream(s3dstl, NULL), RES_BAD_ARG);
CHECK(s3dstl_load_stream(NULL, file), RES_BAD_ARG);
CHECK(s3dstl_load_stream(s3dstl, file), RES_OK);
CHECK(s3dstl_get_shape(s3dstl, &shape), RES_OK);
NCHECK(shape, NULL);
file2 = tmpfile();
NCHECK(file2, NULL);
fwrite(bad, sizeof(char), strlen(bad), file2);
rewind(file2);
CHECK(s3dstl_load_stream(s3dstl, file2), RES_BAD_ARG);
CHECK(s3dstl_get_shape(s3dstl, &shape2), RES_OK);
CHECK(shape, shape2);
rewind(file);
CHECK(s3dstl_load_stream(s3dstl, file), RES_OK);
CHECK(s3dstl_get_shape(s3dstl, &shape), RES_OK);
NCHECK(shape, NULL);
CHECK(s3dstl_clear(NULL), RES_BAD_ARG);
CHECK(s3dstl_clear(s3dstl), RES_OK);
CHECK(s3dstl_get_shape(s3dstl, &shape), RES_OK);
CHECK(shape, NULL);
}
int
main(int argc, char** argv)
{
struct mem_allocator allocator_proxy;
struct s3dstl* s3dstl;
struct s3d_device* s3d;
struct sstl* sstl;
struct sstl* sstl2;
(void)argc, (void)argv;
mem_init_proxy_allocator(&allocator_proxy, &mem_default_allocator);
CHECK(s3d_device_create(NULL, &allocator_proxy, 0, &s3d), RES_OK);
CHECK(s3dstl_create(NULL, NULL, NULL, NULL, 1, NULL), RES_BAD_ARG);
CHECK(s3dstl_create(NULL, NULL, NULL, NULL, 1, &s3dstl), RES_BAD_ARG);
CHECK(s3dstl_create(NULL, NULL, NULL, s3d, 1, NULL), RES_BAD_ARG);
CHECK(s3dstl_create(NULL, NULL, NULL, s3d, 1, &s3dstl), RES_OK);
CHECK(s3dstl_ref_get(NULL), RES_BAD_ARG);
CHECK(s3dstl_ref_get(s3dstl), RES_OK);
CHECK(s3dstl_ref_put(NULL), RES_BAD_ARG);
CHECK(s3dstl_ref_put(s3dstl), RES_OK);
CHECK(s3dstl_ref_put(s3dstl), RES_OK);
CHECK(s3dstl_create(NULL, &allocator_proxy, NULL, NULL, 1, NULL), RES_BAD_ARG);
CHECK(s3dstl_create(NULL, &allocator_proxy, NULL, NULL, 1, &s3dstl), RES_BAD_ARG);
CHECK(s3dstl_create(NULL, &allocator_proxy, NULL, s3d, 1, NULL), RES_BAD_ARG);
CHECK(s3dstl_create(NULL, &allocator_proxy, NULL, s3d, 1, &s3dstl), RES_OK);
CHECK(s3dstl_ref_put(s3dstl), RES_OK);
CHECK(s3dstl_create
(LOGGER_DEFAULT, &allocator_proxy, NULL, s3d, 1, &s3dstl), RES_OK);
CHECK(s3dstl_get_sstl(NULL, NULL), RES_BAD_ARG);
CHECK(s3dstl_get_sstl(s3dstl, NULL), RES_BAD_ARG);
CHECK(s3dstl_get_sstl(NULL, &sstl), RES_BAD_ARG);
CHECK(s3dstl_get_sstl(s3dstl, &sstl), RES_OK);
CHECK(s3dstl_ref_put(s3dstl), RES_OK);
CHECK(sstl_create(NULL, &allocator_proxy, 1, &sstl), RES_OK);
CHECK(s3dstl_create(NULL, &allocator_proxy, sstl, s3d, 1, &s3dstl), RES_OK);
CHECK(s3dstl_get_sstl(s3dstl, &sstl2), RES_OK);
CHECK(sstl, sstl2);
test_load(s3dstl);
CHECK(s3dstl_ref_put(s3dstl), RES_OK);
CHECK(s3d_device_ref_put(s3d), RES_OK);
CHECK(sstl_ref_put(sstl), RES_OK);
if(MEM_ALLOCATED_SIZE(&allocator_proxy)) {
char dump[512];
MEM_DUMP(&allocator_proxy, dump, sizeof(dump)/sizeof(char));
fprintf(stderr, "%s\n", dump);
FATAL("Memory leaks\n");
}
mem_shutdown_proxy_allocator(&allocator_proxy);
CHECK(mem_allocated_size(), 0);
return 0;
}
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