Example: image-driven GUI demo game (announcement artifact)
Description
Extend examples/basic-project or create a new example with an image-driven title screen + HUD: ninepatch panels, labels, interactive buttons wired to game code via typed events.
This the finish line: "ship a game with image-driven GUI worth announcing".
Acceptance criteria
turian-cli buildthe example project.- Run the binary and confirm the same UI renders via
sdl3gpu-ontopand buttons dispatch.
Depends on: #99 (closed) (UiDocumentEditor), #101 (closed) (PlayMode input priority), #102 (closed) (sdl3gpu-ontop runtime)
Edited by Bruno Massa